Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
svn-id: r44495
This commit is contained in:
parent
25dde91c7c
commit
8ba75fc522
90 changed files with 694 additions and 709 deletions
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@ -618,7 +618,7 @@ int32 Screen::initialisePsxBackgroundLayer(byte *parallax) {
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if (!(remLines && posY == _yBlocks[_layer] - 1))
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remLines = 32;
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for(j = 0; j < remLines; j++) {
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for (j = 0; j < remLines; j++) {
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memcpy(tileChunk + j * BLOCKWIDTH * 2, parallax + stripeOffset + j * BLOCKWIDTH, BLOCKWIDTH);
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memcpy(tileChunk + j * BLOCKWIDTH * 2 + BLOCKWIDTH, parallax + stripeOffset + j * BLOCKWIDTH, BLOCKWIDTH);
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}
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@ -728,7 +728,7 @@ int32 Screen::initialisePsxParallaxLayer(byte *parallax) {
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block_has_data = true;
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// If one of the two grouped blocks is without data, then we also have transparency
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if(!firstTilePresent || !secondTilePresent)
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if (!firstTilePresent || !secondTilePresent)
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block_is_transparent = true;
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}
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@ -737,7 +737,7 @@ int32 Screen::initialisePsxParallaxLayer(byte *parallax) {
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byte *block = data;
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if (firstTilePresent) {
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for (k = 0; k < 0x400; k++) {
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if ( *(block + k) == 0) {
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if (*(block + k) == 0) {
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block_is_transparent = true;
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break;
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}
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@ -749,7 +749,7 @@ int32 Screen::initialisePsxParallaxLayer(byte *parallax) {
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// a second tile, check it
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if (secondTilePresent && !block_is_transparent) {
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for (k = 0; k < 0x400; k++) {
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if ( *(block + k) == 0) {
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if (*(block + k) == 0) {
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block_is_transparent = true;
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break;
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}
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