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@ -731,6 +731,7 @@ void GfxOpenGLS::startActorDraw(const Actor *actor) {
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Math::Matrix4 modelMatrix = quat.toMatrix();
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bool hasZBuffer = g_grim->getCurrSet()->getCurrSetup()->_bkgndZBm;
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Math::Matrix4 extraMatrix;
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_matrixStack.top() = extraMatrix;
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modelMatrix.transpose();
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modelMatrix.setPosition(pos);
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