DRAGONS: Replaced max scale with define
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5e2a7a6882
commit
8c9a0cf1bb
15 changed files with 102 additions and 50 deletions
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@ -34,6 +34,7 @@
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#include "dragons/actor.h"
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#include "dragons/sound.h"
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#include "dragons/talk.h"
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#include "dragons/screen.h"
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#include "scriptopcodes.h"
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@ -933,7 +934,7 @@ void ScriptOpcodes::opCode_UnkA_setsProperty(ScriptOpCall &scriptOpCall) {
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if (field2 == 0x1a && ini->field_1a_flags_maybe & 1 && ini->sceneId == _vm->getCurrentSceneId()) {
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if (s1 & 2) {
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ini->actor->flags |= Dragons::ACTOR_FLAG_80;
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ini->actor->scale = 0x100;
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ini->actor->scale = DRAGONS_ENGINE_SPRITE_100_PERCENT_SCALE;
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} else {
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ini->actor->flags &= ~Dragons::ACTOR_FLAG_80;
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}
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@ -1232,7 +1233,7 @@ void ScriptOpcodes::opCode_Unk7(ScriptOpCall &scriptOpCall) {
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Actor *actor = _vm->_inventory->getInventoryItemActor(_vm->_cursor->iniItemInHand);
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actor->flags = 0;
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actor->priorityLayer = 0;
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actor->scale = 0x100;
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actor->scale = DRAGONS_ENGINE_SPRITE_100_PERCENT_SCALE;
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actor->updateSequence((_vm->getINI(_vm->_cursor->iniItemInHand - 1)->field_8 * 2 + 10) & 0xfffe);
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actor->setFlag(ACTOR_FLAG_40);
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actor->setFlag(ACTOR_FLAG_80);
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