FULLPIPE: Implement StaticANIObject::changeStatics2()

This commit is contained in:
Eugene Sandulenko 2013-12-11 22:54:15 +02:00
parent edbf2d49fb
commit 8caec7691c
5 changed files with 29 additions and 2 deletions

View file

@ -35,6 +35,7 @@
#include "fullpipe/input.h"
#include "fullpipe/scenes.h"
#include "fullpipe/floaters.h"
#include "fullpipe/motion.h"
#include "fullpipe/console.h"
namespace Fullpipe {
@ -100,6 +101,7 @@ FullpipeEngine::FullpipeEngine(OSystem *syst, const ADGameDescription *gameDesc)
_scene2 = 0;
_movTable = 0;
_floaters = 0;
_mgm = 0;
_globalMessageQueueList = 0;
_messageHandlers = 0;
@ -168,6 +170,7 @@ void FullpipeEngine::initialize() {
_sceneRect.bottom = 599;
_floaters = new Floaters;
_mgm = new MGM;
}
Common::Error FullpipeEngine::run() {

View file

@ -61,6 +61,7 @@ class GameObject;
class GlobalMessageQueueList;
struct MessageHandler;
struct MovTable;
class MGM;
class NGIArchive;
class Scene;
class SoundList;
@ -173,6 +174,7 @@ public:
MovTable *_movTable;
Floaters *_floaters;
MGM *_mgm;
void initMap();
void updateMapPiece(int mapId, int update);

View file

@ -1519,6 +1519,10 @@ MessageQueue *MGM::genMovement(MGMInfo *mgminfo) {
return 0;
}
void MGM::updateAnimStatics(StaticANIObject *ani, int staticsId) {
warning("STUB: MGM::updateAnimStatics()");
}
MovGraphLink::MovGraphLink() {
_distance = 0;
_angle = 0;

View file

@ -159,6 +159,7 @@ public:
int getItemIndexById(int objId);
MessageQueue *genMovement(MGMInfo *mgminfo);
void updateAnimStatics(StaticANIObject *ani, int staticsId);
};
struct MctlLadderMovementVars {

View file

@ -27,6 +27,7 @@
#include "fullpipe/statics.h"
#include "fullpipe/messages.h"
#include "fullpipe/interaction.h"
#include "fullpipe/motion.h"
#include "fullpipe/constants.h"
#include "fullpipe/objectnames.h"
@ -880,7 +881,23 @@ MessageQueue *StaticANIObject::changeStatics1(int msgNum) {
}
void StaticANIObject::changeStatics2(int objId) {
warning("STUB: StaticANIObject::changeStatics2(%d)", objId);
_animExFlag = 0;
deleteFromGlobalMessageQueue();
if (_movement || _statics) {
g_fullpipe->_mgm->addItem(_id);
g_fullpipe->_mgm->updateAnimStatics(this, objId);
} else {
_statics = getStaticsById(objId);
}
if (_messageQueueId) {
if (g_fullpipe->_globalMessageQueueList->getMessageQueueById(_messageQueueId))
g_fullpipe->_globalMessageQueueList->deleteQueueById(_messageQueueId);
_messageQueueId = 0;
}
}
void StaticANIObject::hide() {
@ -1664,7 +1681,7 @@ bool Movement::gotoNextFrame(void (*callback1)(int, Common::Point *point, int, i
point.x = _framePosOffsets[_currDynamicPhaseIndex]->x;
point.y = _framePosOffsets[_currDynamicPhaseIndex]->y;
//callback1(_currDynamicPhaseIndex, &point, _ox, _oy);
callback1(_currDynamicPhaseIndex, &point, _ox, _oy);
_ox += point.x;
_oy += point.y;
} else if (oldDynIndex >= _currDynamicPhaseIndex) {