Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.

svn-id: r21500
This commit is contained in:
Max Horn 2006-03-29 15:59:37 +00:00
parent 0da5fb4c1c
commit 8cdee5a931
96 changed files with 199 additions and 27 deletions

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@ -31,6 +31,7 @@
#include <proto/etude.h>
#include "common/stdafx.h"
#include "common/endian.h"
#include "sound/mpu401.h"
#include "common/util.h"
#include "morphos.h"

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@ -23,6 +23,7 @@
#include "sound/mpu401.h"
#include "common/endian.h"
#include "common/util.h"
#if defined(MACOSX)

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@ -30,6 +30,7 @@
#include "common/file.h"
#include "common/md5.h"
#include "common/util.h"
#include "common/endian.h"
namespace Common {

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@ -398,7 +398,4 @@
typedef int16 OverlayColor;
#endif
#include "common/endian.h"
#endif

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@ -22,6 +22,9 @@
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "cine/cine.h"
#include "cine/anim.h"
#include "cine/gfx.h"

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@ -22,6 +22,9 @@
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "cine/cine.h"
#include "cine/various.h"

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@ -23,7 +23,7 @@
*/
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/endian.h"
#include "cine/msg.h"
#include "cine/various.h"

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@ -23,6 +23,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/scummsys.h"
#include "common/util.h"

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@ -22,6 +22,9 @@
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "cine/cine.h"
#include "cine/auto00.h"
#include "cine/various.h"

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@ -22,6 +22,9 @@
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "cine/cine.h"
#include "cine/various.h"

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@ -22,6 +22,9 @@
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "cine/cine.h"
#include "cine/bg_list.h"
#include "cine/object.h"

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@ -23,6 +23,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/system.h"
#include "cine/cine.h"

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@ -22,6 +22,9 @@
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "cine/cine.h"
#include "cine/sound_driver.h"

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@ -22,6 +22,9 @@
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "cine/unpack.h"
namespace Cine {

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@ -22,6 +22,9 @@
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "cine/cine.h"
#include "cine/font.h"
#include "cine/main_loop.h"

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@ -19,6 +19,10 @@
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/cdrom.h"
#include "gob/dataio.h"

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@ -20,6 +20,10 @@
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/draw.h"
#include "gob/global.h"

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@ -20,6 +20,10 @@
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/driver_vga.h"
#include "graphics/primitives.h"

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@ -20,6 +20,10 @@
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/global.h"
#include "gob/game.h"

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@ -20,6 +20,10 @@
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/dataio.h"
#include "gob/global.h"

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@ -20,6 +20,10 @@
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/global.h"
#include "gob/inter.h"

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@ -20,6 +20,10 @@
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/global.h"
#include "gob/inter.h"

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@ -20,6 +20,10 @@
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/map.h"
#include "gob/video.h"

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@ -20,6 +20,10 @@
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/video.h"
#include "gob/anim.h"

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@ -21,6 +21,9 @@
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/mult.h"
#include "gob/game.h"

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@ -21,6 +21,9 @@
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/mult.h"
#include "gob/game.h"

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@ -20,6 +20,10 @@
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/pack.h"

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@ -20,6 +20,10 @@
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/global.h"
#include "gob/game.h"

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@ -21,6 +21,9 @@
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/parse.h"
#include "gob/inter.h"

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@ -21,6 +21,9 @@
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/parse.h"
#include "gob/inter.h"

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@ -20,6 +20,10 @@
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/scenery.h"
#include "gob/inter.h"

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@ -20,6 +20,9 @@
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/global.h"
#include "gob/video.h"

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@ -20,6 +20,9 @@
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "kyra/kyra.h"
#include "kyra/screen.h"
#include "kyra/animator.h"

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/file.h"
#include "kyra/resource.h"
#include "kyra/script.h"

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@ -20,14 +20,16 @@
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/savefile.h"
#include "common/system.h"
#include "kyra/kyra.h"
#include "kyra/animator.h"
#include "kyra/screen.h"
#include "kyra/resource.h"
#include "common/savefile.h"
#include "common/system.h"
#define CURRENT_VERSION 4
namespace Kyra {

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/system.h"
#include "kyra/screen.h"
#include "kyra/kyra.h"

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/stream.h"
#include "common/util.h"
#include "common/system.h"

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "kyra/kyra.h"
#include "kyra/script.h"
#include "kyra/screen.h"

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/stream.h"
#include "common/util.h"
#include "common/system.h"

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "kyra/kyra.h"
#include "kyra/screen.h"
#include "kyra/resource.h"

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "kyra/kyra.h"
#include "kyra/screen.h"
#include "kyra/wsamovie.h"

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@ -24,6 +24,7 @@
#include "lure/palette.h"
#include "lure/decode.h"
#include "lure/events.h"
#include "common/endian.h"
namespace Lure {

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@ -23,6 +23,7 @@
#include "lure/decode.h"
#include "lure/memory.h"
#include "lure/luredefs.h"
#include "common/endian.h"
namespace Lure {

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/file.h"
#include "common/util.h"
#include "common/scummsys.h"

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@ -28,6 +28,7 @@
#include "base/plugins.h"
#include "common/config-manager.h"
#include "common/endian.h"
#include "common/file.h"
#include "common/system.h"
#include "common/md5.h"

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@ -24,6 +24,7 @@
#include "lure/disk.h"
#include "lure/scripts.h"
#include "lure/screen.h"
#include "common/endian.h"
namespace Lure {

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@ -24,6 +24,7 @@
#include "lure/disk.h"
#include "lure/scripts.h"
#include "lure/system.h"
#include "common/endian.h"
namespace Lure {

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@ -24,6 +24,7 @@
#include "lure/res.h"
#include "lure/game.h"
#include "common/stack.h"
#include "common/endian.h"
namespace Lure {

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@ -23,6 +23,7 @@
#include "lure/strings.h"
#include "lure/disk.h"
#include "lure/room.h"
#include "common/endian.h"
namespace Lure {

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@ -27,6 +27,7 @@
#include "lure/screen.h"
#include "lure/room.h"
#include "lure/strings.h"
#include "common/endian.h"
namespace Lure {

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@ -21,6 +21,8 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "queen/sound.h"
#include "queen/input.h"

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@ -24,6 +24,7 @@
#define QUEENSTRUCTS_H
#include "queen/defs.h"
#include "common/endian.h"
namespace Queen {

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@ -27,6 +27,8 @@
#ifndef SAGA_SCRIPT_H
#define SAGA_SCRIPT_H
#include "common/endian.h"
#include "saga/font.h"
#include "saga/list.h"

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@ -21,6 +21,7 @@
*/
#include "scumm/file.h"
#include "common/endian.h"
#include "common/util.h"
#include "common/md5.h"

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/util.h"
/*

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/util.h"
/*

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@ -21,6 +21,7 @@
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/endian.h"
#include "common/util.h"
namespace Scumm {

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@ -25,6 +25,7 @@
#define SCUMM_H
#include "base/engine.h"
#include "common/endian.h"
#include "common/file.h"
#include "common/rect.h"
#include "common/str.h"

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@ -21,7 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/endian.h"
namespace Scumm {

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/util.h"
#include "scumm/bomp.h"
#include "scumm/smush/codec37.h"

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/util.h"
#include "scumm/bomp.h"
#include "scumm/smush/codec47.h"

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "scumm/smush/channel.h"
#include "scumm/smush/chunk.h"

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@ -21,7 +21,9 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/util.h"
#include "sky/autoroute.h"
#include "sky/compact.h"
#include "sky/grid.h"

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/util.h"
#include "common/file.h"
#include "sky/compact.h"

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@ -21,11 +21,13 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/config-manager.h"
#include "common/file.h"
#include "common/system.h"
#include "common/savefile.h"
#include "common/util.h"
#include "gui/message.h"
#include "sky/compact.h"
#include "sky/control.h"

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/util.h"
#include "common/debugger.cpp"

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@ -21,9 +21,10 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/file.h"
#include "common/util.h"
#include "common/scummsys.h"
#include "sky/disk.h"
#include "sky/rnc_deco.h"
#include "sky/sky.h"

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@ -21,8 +21,10 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/util.h"
#include "common/system.h"
#include "sky/disk.h"
#include "sky/intro.h"
#include "sky/music/musicbase.h"

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@ -21,6 +21,8 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "sky/autoroute.h"
#include "sky/compact.h"
#include "sky/control.h"

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/util.h"
#include "sky/music/adlibchannel.h"
#include "sky/sky.h"

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@ -20,6 +20,9 @@
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "sky/music/adlibmusic.h"
#include "sky/music/adlibchannel.h"
#include "sound/mixer.h"

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@ -21,7 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/endian.h"
#include "sky/rnc_deco.h"
namespace Sky {

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@ -21,7 +21,9 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/system.h"
#include "sky/disk.h"
#include "sky/logic.h"
#include "sky/screen.h"

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@ -21,6 +21,8 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "sky/disk.h"
#include "sky/logic.h"
#include "sky/sky.h"

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@ -20,6 +20,9 @@
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "sky/disk.h"
#include "sky/logic.h"
#include "sky/text.h"

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/file.h"
#include "common/util.h"
#include "common/savefile.h"

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "sword1/credits.h"
#include "sword1/screen.h"

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@ -21,6 +21,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/util.h"
#include "sword1/logic.h"

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@ -21,6 +21,9 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/system.h"
#include "sword1/mouse.h"
#include "sword1/menu.h"
#include "sword1/screen.h"
@ -28,7 +31,6 @@
#include "sword1/resman.h"
#include "sword1/objectman.h"
#include "sword1/sworddefs.h"
#include "common/system.h"
#include "sword1/swordres.h"
#include "sword1/menu.h"

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@ -21,13 +21,12 @@
*/
#include "common/stdafx.h"
#include "sword1/music.h"
#include "common/util.h"
#include "common/endian.h"
#include "common/file.h"
#include "common/util.h"
#include "common/system.h"
#include "sword1/music.h"
#include "sound/mixer.h"
#include "sound/mp3.h"
#include "sound/vorbis.h"

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@ -21,9 +21,10 @@
*/
#include "common/stdafx.h"
#include "sword1/objectman.h"
#include "common/scummsys.h"
#include "common/endian.h"
#include "common/util.h"
#include "sword1/objectman.h"
#include "sword1/sworddefs.h"
#include "sword1/swordres.h"
#include "sword1/sword1.h"

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@ -21,14 +21,16 @@
*/
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "sword1/memman.h"
#include "sword1/resman.h"
#include "sword1/sworddefs.h"
#include "base/engine.h"
#include "common/endian.h"
#include "common/config-manager.h"
#include "common/util.h"
#include "common/str.h"
#include "base/engine.h"
#include "sword1/memman.h"
#include "sword1/resman.h"
#include "sword1/sworddefs.h"
#include "sword1/swordres.h"
#include "gui/message.h"

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@ -21,9 +21,10 @@
*/
#include "common/stdafx.h"
#include "sword1/router.h"
#include "common/endian.h"
#include "common/util.h"
#include "common/scummsys.h"
#include "sword1/router.h"
#include "sword1/swordres.h"
#include "sword1/sworddefs.h"
#include "sword1/objectman.h"

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@ -21,9 +21,10 @@
*/
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/endian.h"
#include "common/system.h"
#include "common/util.h"
#include "sword1/screen.h"
#include "sword1/logic.h"
#include "sword1/sworddefs.h"

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@ -21,8 +21,11 @@
*/
#include "common/stdafx.h"
#include "sword1/sound.h"
#include "common/endian.h"
#include "common/util.h"
#include "sword1/sound.h"
#include "sword1/resman.h"
#include "sword1/logic.h"
#include "sword1/sword1.h"

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@ -21,10 +21,12 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/util.h"
#include "sword1/text.h"
#include "sword1/resman.h"
#include "sword1/objectman.h"
#include "common/util.h"
#include "sword1/swordres.h"
#include "sword1/sworddefs.h"

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@ -23,6 +23,7 @@
#define SWORD2_HEADER_H
#include "common/stream.h"
#include "common/endian.h"
namespace Sword2 {

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@ -22,6 +22,8 @@
#ifndef SWORD2_INTERPRETER_H
#define SWORD2_INTERPRETER_H
#include "common/endian.h"
namespace Sword2 {
// Interpreter return codes

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@ -25,6 +25,7 @@
#define SWORD2_LOGIC_H
#include "sword2/memory.h"
#include "common/endian.h"
namespace Sword2 {

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@ -23,6 +23,7 @@
#define SWORD2_OBJECT_H
#include "common/stream.h"
#include "common/endian.h"
namespace Sword2 {

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@ -20,6 +20,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/system.h"
#include "graphics/primitives.h"

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@ -20,6 +20,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/stream.h"
#include "graphics/surface.h"

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@ -22,6 +22,8 @@
#include "common/stdafx.h"
#include "common/endian.h"
#include "sound/adpcm.h"
#include "sound/audiostream.h"

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@ -21,8 +21,10 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/file.h"
#include "common/util.h"
#include "sound/audiostream.h"
#include "sound/mixer.h"
#include "sound/mp3.h"

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@ -26,6 +26,7 @@
#define INCLUDED_MIDIPARSER
#include "common/scummsys.h"
#include "common/endian.h"
class MidiParser;
class MidiDriver;

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@ -22,6 +22,7 @@
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/util.h"
#include "common/stream.h"