BASE: Slight cleanup.
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@ -103,7 +103,7 @@ static const EnginePlugin *detectPlugin() {
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// Query the plugins and find one that will handle the specified gameid
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printf("User picked target '%s' (gameid '%s')...\n", ConfMan.getActiveDomainName().c_str(), gameid.c_str());
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printf("%s", " Looking for a plugin supporting this gameid... ");
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printf(" Looking for a plugin supporting this gameid... ");
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GameDescriptor game = EngineMan.findGame(gameid, &plugin);
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