Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate
svn-id: r33848
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2d31207a81
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14 changed files with 27 additions and 31 deletions
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@ -368,11 +368,11 @@ void AGOSEngine_Waxworks::oww_pauseGame() {
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uint32 pauseTime = getTime();
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haltAnimation();
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while (!_quit) {
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while (!quit()) {
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_lastHitArea = NULL;
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_lastHitArea3 = NULL;
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while (!_quit) {
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while (!quit()) {
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if (_lastHitArea3 != 0)
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break;
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delay(1);
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