Script variables are now always stored in the game version's native endianess.
This should make Woodruff playable on big-endian systems. svn-id: r32352
This commit is contained in:
parent
c9fd5fef76
commit
8da68b2964
34 changed files with 755 additions and 259 deletions
147
engines/gob/variables.h
Normal file
147
engines/gob/variables.h
Normal file
|
@ -0,0 +1,147 @@
|
|||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef GOB_VARIABLES_H
|
||||
#define GOB_VARIABLES_H
|
||||
|
||||
namespace Gob {
|
||||
|
||||
class Variables {
|
||||
public:
|
||||
Variables(uint32 size);
|
||||
virtual ~Variables();
|
||||
|
||||
void writeVar8(uint32 var, uint8 value);
|
||||
void writeVar16(uint32 var, uint16 value);
|
||||
void writeVar32(uint32 var, uint32 value);
|
||||
|
||||
void writeVarString(uint32 var, const char *value);
|
||||
|
||||
void writeOff8(uint32 offset, uint8 value);
|
||||
void writeOff16(uint32 offset, uint16 value);
|
||||
void writeOff32(uint32 offset, uint32 value);
|
||||
|
||||
void writeOffString(uint32 offset, const char *value);
|
||||
|
||||
uint8 readVar8(uint32 var) const;
|
||||
uint16 readVar16(uint32 var) const;
|
||||
uint32 readVar32(uint32 var) const;
|
||||
|
||||
void readVarString(uint32 var, char *value, uint32 length);
|
||||
|
||||
uint8 readOff8(uint32 offset) const;
|
||||
uint16 readOff16(uint32 offset) const;
|
||||
uint32 readOff32(uint32 offset) const;
|
||||
|
||||
void readOffString(uint32 offset, char *value, uint32 length);
|
||||
|
||||
|
||||
const uint8 *getAddressVar8(uint32 var) const;
|
||||
uint8 *getAddressVar8(uint32 var, uint32 n = 1);
|
||||
|
||||
const uint16 *getAddressVar16(uint32 var) const;
|
||||
uint16 *getAddressVar16(uint32 var, uint32 n = 1);
|
||||
|
||||
const uint32 *getAddressVar32(uint32 var) const;
|
||||
uint32 *getAddressVar32(uint32 var, uint32 n = 1);
|
||||
|
||||
const char *getAddressVarString(uint32 var) const;
|
||||
char *getAddressVarString(uint32 var, uint32 n = 0xFFFFFFFF);
|
||||
|
||||
const uint8 *getAddressOff8(uint32 offset) const;
|
||||
uint8 *getAddressOff8(uint32 offset, uint32 n = 1);
|
||||
|
||||
const uint16 *getAddressOff16(uint32 offset) const;
|
||||
uint16 *getAddressOff16(uint32 offset, uint32 n = 1);
|
||||
|
||||
const uint32 *getAddressOff32(uint32 offset) const;
|
||||
uint32 *getAddressOff32(uint32 offset, uint32 n = 1);
|
||||
|
||||
const char *getAddressOffString(uint32 offset) const;
|
||||
char *getAddressOffString(uint32 offset, uint32 n = 0xFFFFFFFF);
|
||||
|
||||
|
||||
bool copyTo(uint32 offset, byte *variables, byte *sizes, uint32 n) const;
|
||||
bool copyFrom(uint32 offset, const byte *variables, const byte *sizes, uint32 n);
|
||||
|
||||
protected:
|
||||
virtual void write8(byte *buf, uint8 data) const = 0;
|
||||
virtual void write16(byte *buf, uint16 data) const = 0;
|
||||
virtual void write32(byte *buf, uint32 data) const = 0;
|
||||
|
||||
virtual uint8 read8(const byte *buf) const = 0;
|
||||
virtual uint16 read16(const byte *buf) const = 0;
|
||||
virtual uint32 read32(const byte *buf) const = 0;
|
||||
|
||||
private:
|
||||
// Basically the number of additional bytes occupied
|
||||
static const byte kSize8 = 0;
|
||||
static const byte kSize16 = 1;
|
||||
static const byte kSize32 = 3;
|
||||
|
||||
uint32 _size;
|
||||
|
||||
byte *_vars;
|
||||
byte *_sizes;
|
||||
|
||||
void clear();
|
||||
void clearSize(uint32 offset);
|
||||
void writeSize(uint32 offset, byte n);
|
||||
void writeSizeString(uint32 offset, uint32 length);
|
||||
};
|
||||
|
||||
class VariablesLE : public Variables {
|
||||
public:
|
||||
VariablesLE(uint32 size);
|
||||
~VariablesLE();
|
||||
|
||||
protected:
|
||||
void write8(byte *buf, uint8 data) const;
|
||||
void write16(byte *buf, uint16 data) const;
|
||||
void write32(byte *buf, uint32 data) const;
|
||||
|
||||
uint8 read8(const byte *buf) const;
|
||||
uint16 read16(const byte *buf) const;
|
||||
uint32 read32(const byte *buf) const;
|
||||
};
|
||||
|
||||
class VariablesBE : public Variables {
|
||||
public:
|
||||
VariablesBE(uint32 size);
|
||||
~VariablesBE();
|
||||
|
||||
protected:
|
||||
void write8(byte *buf, uint8 data) const;
|
||||
void write16(byte *buf, uint16 data) const;
|
||||
void write32(byte *buf, uint32 data) const;
|
||||
|
||||
uint8 read8(const byte *buf) const;
|
||||
uint16 read16(const byte *buf) const;
|
||||
uint32 read32(const byte *buf) const;
|
||||
};
|
||||
|
||||
} // End of namespace Gob
|
||||
|
||||
#endif // GOB_VARIABLES_H
|
Loading…
Add table
Add a link
Reference in a new issue