renamed fixActorDirection to setActorDirection; fixed a bug causing wrong actor directions
svn-id: r4260
This commit is contained in:
parent
dc0fef7cc9
commit
8dbcdc661f
5 changed files with 13 additions and 12 deletions
|
@ -476,7 +476,7 @@ void Scumm::startScene(int room, Actor * a, int objectNr)
|
|||
_currentRoom);
|
||||
getObjectXYPos(objectNr);
|
||||
putActor(a, _xPos, _yPos, _currentRoom);
|
||||
fixActorDirection(a, _dir + 180);
|
||||
setActorDirection(a, _dir + 180);
|
||||
a->moving = 0;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue