ALL: synced with scummvm

This commit is contained in:
Pawel Kolodziejski 2012-03-25 11:41:48 +02:00
parent 5e86a8d5a8
commit 8e2ab87455
90 changed files with 2414 additions and 1422 deletions

View file

@ -26,21 +26,24 @@
#include "common/system.h"
#include "backends/keymapper/hardware-key.h"
#include "backends/keymapper/hardware-input.h"
#include "backends/keymapper/keymapper-defaults.h"
#define KEYMAP_KEY_PREFIX "keymap_"
namespace Common {
Keymap::Keymap(const Keymap& km) : _actions(km._actions), _keymap(), _configDomain(0) {
Keymap::Keymap(const Keymap& km) : _actions(km._actions), _keymap(), _nonkeymap(), _configDomain(0) {
List<Action *>::iterator it;
for (it = _actions.begin(); it != _actions.end(); ++it) {
const HardwareKey *hwKey = (*it)->getMappedKey();
const HardwareInput *hwInput = (*it)->getMappedInput();
if (hwKey) {
_keymap[hwKey->key] = *it;
if (hwInput) {
if (hwInput->type == kHardwareInputTypeKeyboard)
_keymap[hwInput->key] = *it;
else if (hwInput->type == kHardwareInputTypeGeneric)
_nonkeymap[hwInput->inputCode] = *it;
}
}
}
@ -59,24 +62,32 @@ void Keymap::addAction(Action *action) {
_actions.push_back(action);
}
void Keymap::registerMapping(Action *action, const HardwareKey *hwKey) {
HashMap<KeyState, Action *>::iterator it;
it = _keymap.find(hwKey->key);
// if key is already mapped to a different action then un-map it
if (it != _keymap.end() && action != it->_value) {
it->_value->mapKey(0);
void Keymap::registerMapping(Action *action, const HardwareInput *hwInput) {
if (hwInput->type == kHardwareInputTypeKeyboard) {
HashMap<KeyState, Action *>::iterator it = _keymap.find(hwInput->key);
// if input is already mapped to a different action then unmap it from there
if (it != _keymap.end() && action != it->_value)
it->_value->mapInput(0);
// now map it
_keymap[hwInput->key] = action;
} else if (hwInput->type == kHardwareInputTypeGeneric) {
HashMap<HardwareInputCode, Action *>::iterator it = _nonkeymap.find(hwInput->inputCode);
// if input is already mapped to a different action then unmap it from there
if (it != _nonkeymap.end() && action != it->_value)
it->_value->mapInput(0);
// now map it
_nonkeymap[hwInput->inputCode] = action;
}
_keymap[hwKey->key] = action;
}
void Keymap::unregisterMapping(Action *action) {
const HardwareKey *hwKey = action->getMappedKey();
const HardwareInput *hwInput = action->getMappedInput();
if (hwKey) {
_keymap.erase(hwKey->key);
if (hwInput) {
if (hwInput->type == kHardwareInputTypeKeyboard)
_keymap.erase(hwInput->key);
else if (hwInput->type == kHardwareInputTypeGeneric)
_nonkeymap.erase(hwInput->inputCode);
}
}
@ -116,11 +127,22 @@ Action *Keymap::getMappedAction(const KeyState& ks) const {
return it->_value;
}
Action *Keymap::getMappedAction(const HardwareInputCode code) const {
HashMap<HardwareInputCode, Action *>::iterator it;
it = _nonkeymap.find(code);
if (it == _nonkeymap.end())
return 0;
else
return it->_value;
}
void Keymap::setConfigDomain(ConfigManager::Domain *dom) {
_configDomain = dom;
}
void Keymap::loadMappings(const HardwareKeySet *hwKeys) {
void Keymap::loadMappings(const HardwareInputSet *hwKeys) {
if (!_configDomain)
return;
@ -129,7 +151,7 @@ void Keymap::loadMappings(const HardwareKeySet *hwKeys) {
Common::KeymapperDefaultBindings *defaults = g_system->getKeymapperDefaultBindings();
HashMap<String, const HardwareKey *> mappedKeys;
HashMap<String, const HardwareInput *> mappedInputs;
List<Action*>::iterator it;
String prefix = KEYMAP_KEY_PREFIX + _name + "_";
@ -138,37 +160,37 @@ void Keymap::loadMappings(const HardwareKeySet *hwKeys) {
String actionId(ua->id);
String confKey = prefix + actionId;
String hwKeyId = _configDomain->getVal(confKey);
String hwInputId = _configDomain->getVal(confKey);
bool defaulted = false;
// fall back to the platform-specific defaults
if (hwKeyId.empty() && defaults) {
hwKeyId = defaults->getDefaultBinding(_name, actionId);
if (!hwKeyId.empty())
if (hwInputId.empty() && defaults) {
hwInputId = defaults->getDefaultBinding(_name, actionId);
if (!hwInputId.empty())
defaulted = true;
}
// there's no mapping
if (hwKeyId.empty())
if (hwInputId.empty())
continue;
const HardwareKey *hwKey = hwKeys->findHardwareKey(hwKeyId.c_str());
const HardwareInput *hwInput = hwKeys->findHardwareInput(hwInputId.c_str());
if (!hwKey) {
warning("HardwareKey with ID '%s' not known", hwKeyId.c_str());
if (!hwInput) {
warning("HardwareInput with ID '%s' not known", hwInputId.c_str());
continue;
}
if (defaulted) {
if (mappedKeys.contains(hwKeyId)) {
debug(1, "Action [%s] not falling back to hardcoded default value [%s] because the key is in use", confKey.c_str(), hwKeyId.c_str());
if (mappedInputs.contains(hwInputId)) {
debug(1, "Action [%s] not falling back to hardcoded default value [%s] because the hardware input is in use", confKey.c_str(), hwInputId.c_str());
continue;
}
warning("Action [%s] fell back to hardcoded default value [%s]", confKey.c_str(), hwKeyId.c_str());
warning("Action [%s] fell back to hardcoded default value [%s]", confKey.c_str(), hwInputId.c_str());
}
mappedKeys.setVal(hwKeyId, hwKey);
mappedInputs.setVal(hwInputId, hwInput);
// map the key
ua->mapKey(hwKey);
ua->mapInput(hwInput);
}
}
@ -187,27 +209,27 @@ void Keymap::saveMappings() {
String actId((*it)->id, (*it)->id + actIdLen);
String hwId = "";
if ((*it)->getMappedKey()) {
hwId = (*it)->getMappedKey()->id;
if ((*it)->getMappedInput()) {
hwId = (*it)->getMappedInput()->id;
}
_configDomain->setVal(prefix + actId, hwId);
}
}
bool Keymap::isComplete(const HardwareKeySet *hwKeys) {
bool Keymap::isComplete(const HardwareInputSet *hwInputs) {
List<Action *>::iterator it;
bool allMapped = true;
uint numberMapped = 0;
for (it = _actions.begin(); it != _actions.end(); ++it) {
if ((*it)->getMappedKey()) {
numberMapped++;
if ((*it)->getMappedInput()) {
++numberMapped;
} else {
allMapped = false;
}
}
return allMapped || (numberMapped == hwKeys->size());
return allMapped || (numberMapped == hwInputs->size());
}
} // End of namespace Common