Ooops, broken saving.

svn-id: r15166
This commit is contained in:
Travis Howell 2004-09-18 14:08:00 +00:00
parent 9baf06c9fa
commit 8e2af996be

View file

@ -717,7 +717,8 @@ void ScummEngine::saveOrLoad(Serializer *s, uint32 savegameVersion) {
else
s->saveLoadArrayOf(vm.slot, NUM_SCRIPT_SLOT, sizeof(vm.slot[0]), scriptSlotEntries);
s->saveLoadArrayOf(_WizPolygons, 200, sizeof(_WizPolygons[0]), polygonEntries);
if (_heversion >= 71)
s->saveLoadArrayOf(_WizPolygons, _WizNumPolygons, sizeof(_WizPolygons[0]), polygonEntries);
s->saveLoadArrayOf(_objs, _numLocalObjects, sizeof(_objs[0]), objectEntries);
if (s->isLoading() && savegameVersion < VER(13)) {
// Since roughly v13 of the save games, the objs storage has changed a bit