MYST3: Remove usage of Desktop specific GL features in GLES2 mode
- GL_UNPACK_ROW_LENGTH can only be used when extension GL_EXT_unpack_subimage is available - GL_UNSIGNED_INT_8_8_8_8_REV does not exist in GLES2
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317cdc55a7
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8e54a010b4
3 changed files with 86 additions and 8 deletions
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@ -57,6 +57,7 @@
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#include "math/rect2d.h"
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#include "math/rect2d.h"
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#include "math/quat.h"
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#include "math/quat.h"
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#include "graphics/opengles2/extensions.h"
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#include "graphics/opengles2/shader.h"
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#include "graphics/opengles2/shader.h"
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#include "engines/myst3/gfx.h"
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#include "engines/myst3/gfx.h"
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@ -125,7 +126,13 @@ ShaderRenderer::~ShaderRenderer() {
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}
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}
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Texture *ShaderRenderer::createTexture(const Graphics::Surface *surface) {
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Texture *ShaderRenderer::createTexture(const Graphics::Surface *surface) {
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return new OpenGLTexture(surface, true);
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OpenGLTexture *texture = new OpenGLTexture(surface, true);
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#if defined(USE_GLES2)
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texture->setUnpackSubImageSupport(Graphics::isExtensionSupported("GL_EXT_unpack_subimage"));
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#endif
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return texture;
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}
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}
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void ShaderRenderer::freeTexture(Texture *texture) {
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void ShaderRenderer::freeTexture(Texture *texture) {
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@ -391,7 +398,18 @@ Graphics::Surface *ShaderRenderer::getScreenshot() {
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Graphics::Surface *s = new Graphics::Surface();
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Graphics::Surface *s = new Graphics::Surface();
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s->create(screen.width(), screen.height(), Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24));
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s->create(screen.width(), screen.height(), Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24));
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glReadPixels(screen.left, screen.top, screen.width(), screen.height(), GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, s->getPixels());
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#if defined(USE_GLES2)
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GLenum format = GL_UNSIGNED_BYTE;
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#else
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GLenum format = GL_UNSIGNED_INT_8_8_8_8_REV;
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#endif
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glReadPixels(screen.left, screen.top, screen.width(), screen.height(), GL_RGBA, format, s->getPixels());
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#if defined(USE_GLES2) && defined(SCUMM_BIG_ENDIAN)
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// OpenGL ES does not support the GL_UNSIGNED_INT_8_8_8_8_REV texture format, we need to byteswap the surface
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OpenGLTexture::byteswapSurface(s);
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#endif
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flipVertical(s);
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flipVertical(s);
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@ -26,6 +26,11 @@
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#include "engines/myst3/gfx_opengl_texture.h"
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#include "engines/myst3/gfx_opengl_texture.h"
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#if !defined(GL_UNPACK_ROW_LENGTH)
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// The Android SDK does not declare GL_UNPACK_ROW_LENGTH_EXT
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#define GL_UNPACK_ROW_LENGTH 0x0CF2
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#endif
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namespace Myst3 {
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namespace Myst3 {
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// From Bit Twiddling Hacks
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// From Bit Twiddling Hacks
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@ -40,7 +45,9 @@ static uint32 upperPowerOfTwo(uint32 v) {
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return v;
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return v;
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}
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}
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OpenGLTexture::OpenGLTexture(const Graphics::Surface *surface, bool nonPoTSupport) {
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OpenGLTexture::OpenGLTexture(const Graphics::Surface *surface, bool nonPoTSupport) :
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_unpackSubImageSupport(true) {
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width = surface->w;
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width = surface->w;
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height = surface->h;
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height = surface->h;
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format = surface->format;
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format = surface->format;
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@ -56,7 +63,12 @@ OpenGLTexture::OpenGLTexture(const Graphics::Surface *surface, bool nonPoTSuppor
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if (format.bytesPerPixel == 4) {
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if (format.bytesPerPixel == 4) {
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internalFormat = GL_RGBA;
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internalFormat = GL_RGBA;
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#if defined(USE_GLES2)
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sourceFormat = GL_UNSIGNED_BYTE;
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#else
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sourceFormat = GL_UNSIGNED_INT_8_8_8_8_REV;
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sourceFormat = GL_UNSIGNED_INT_8_8_8_8_REV;
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#endif
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} else if (format.bytesPerPixel == 2) {
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} else if (format.bytesPerPixel == 2) {
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internalFormat = GL_RGB;
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internalFormat = GL_RGB;
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sourceFormat = GL_UNSIGNED_SHORT_5_6_5;
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sourceFormat = GL_UNSIGNED_SHORT_5_6_5;
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@ -75,6 +87,7 @@ OpenGLTexture::OpenGLTexture(const Graphics::Surface *surface, bool nonPoTSuppor
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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update(surface);
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update(surface);
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}
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}
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OpenGLTexture::~OpenGLTexture() {
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OpenGLTexture::~OpenGLTexture() {
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@ -85,12 +98,50 @@ void OpenGLTexture::update(const Graphics::Surface *surface) {
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updatePartial(surface, Common::Rect(surface->w, surface->h));
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updatePartial(surface, Common::Rect(surface->w, surface->h));
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}
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}
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void OpenGLTexture::updatePartial(const Graphics::Surface *surface, const Common::Rect &rect) {
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void OpenGLTexture::updateTexture(const Graphics::Surface* surface, const Common::Rect& rect) {
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const Graphics::Surface subArea = surface->getSubArea(rect);
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glBindTexture(GL_TEXTURE_2D, id);
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glBindTexture(GL_TEXTURE_2D, id);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, surface->pitch / surface->format.bytesPerPixel);
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glTexSubImage2D(GL_TEXTURE_2D, 0, rect.left, rect.top, subArea.w, subArea.h, internalFormat, sourceFormat, subArea.getPixels());
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if (_unpackSubImageSupport) {
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const Graphics::Surface subArea = surface->getSubArea(rect);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, surface->pitch / surface->format.bytesPerPixel);
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glTexSubImage2D(GL_TEXTURE_2D, 0, rect.left, rect.top, subArea.w, subArea.h, internalFormat, sourceFormat, subArea.getPixels());
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glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
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} else {
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// GL_UNPACK_ROW_LENGTH is not supported, don't bother and do a full texture update
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, surface->w, surface->h, internalFormat, sourceFormat, surface->getPixels());
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}
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}
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void OpenGLTexture::updatePartial(const Graphics::Surface *surface, const Common::Rect &rect) {
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#if defined(USE_GLES2) && defined(SCUMM_BIG_ENDIAN)
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// OpenGL ES does not support the GL_UNSIGNED_INT_8_8_8_8_REV texture format
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// we need to byteswap before hand
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Graphics::Surface swappedSurface;
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swappedSurface.copyFrom(*surface);
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byteswapSurface(&swappedSurface);
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updateTexture(&swappedSurface, rect);
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swappedSurface.free();
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#else
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updateTexture(surface, rect);
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#endif
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}
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void OpenGLTexture::byteswapSurface(Graphics::Surface *surface) {
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for (int y = 0; y < surface->h; y++) {
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for (int x = 0; x < surface->w; x++) {
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if (surface->format.bytesPerPixel == 4) {
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uint32 *pixel = (uint32 *) (surface->getBasePtr(x, y));
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*pixel = SWAP_BYTES_32(*pixel);
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} else if (surface->format.bytesPerPixel == 2) {
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uint16 *pixel = (uint16 *) (surface->getBasePtr(x, y));
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*pixel = SWAP_BYTES_16(*pixel);
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} else {
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error("Unexpected bytes per pixedl %d", surface->format.bytesPerPixel);
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}
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}
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}
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}
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}
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} // End of namespace Myst3
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} // End of namespace Myst3
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@ -39,11 +39,20 @@ public:
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void update(const Graphics::Surface *surface) override;
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void update(const Graphics::Surface *surface) override;
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void updatePartial(const Graphics::Surface *surface, const Common::Rect &rect) override;
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void updatePartial(const Graphics::Surface *surface, const Common::Rect &rect) override;
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void setUnpackSubImageSupport(bool unpackSubImageSupport) { _unpackSubImageSupport = unpackSubImageSupport; }
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static void byteswapSurface(Graphics::Surface *surface);
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GLuint id;
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GLuint id;
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GLuint internalFormat;
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GLuint internalFormat;
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GLuint sourceFormat;
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GLuint sourceFormat;
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uint32 internalWidth;
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uint32 internalWidth;
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uint32 internalHeight;
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uint32 internalHeight;
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private:
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void updateTexture(const Graphics::Surface *surface, const Common::Rect &rect);
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bool _unpackSubImageSupport;
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};
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};
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} // End of namespace Myst3
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} // End of namespace Myst3
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