group startScript/Object codes (no code change)

svn-id: r6180
This commit is contained in:
Max Horn 2002-12-26 23:24:57 +00:00
parent c05a308fad
commit 8f0af0d2f8
3 changed files with 25 additions and 25 deletions

View file

@ -201,7 +201,7 @@ void Scumm_v8::setupOpcodes()
OPCODE(o6_stopScript),
OPCODE(o6_jumpToScript), // FIXME - is this right? "O_CHAIN_SCRIPT"
OPCODE(o6_dummy), // FIXME - O_RETURN ? WTF is this, why don't they use the stack?
OPCODE(o6_startObject),
OPCODE(o6_startObjectEx),
/* 80 */
OPCODE(o6_stopObjectScript), // FIXME - is this right?
OPCODE(o6_cutscene),
@ -294,7 +294,7 @@ void Scumm_v8::setupOpcodes()
OPCODE(o6_invalid),
/* C8 */
OPCODE(o6_startScript), // FIXME - this function returns something in V8 !
OPCODE(o6_startObject),
OPCODE(o6_startObjectEx),
OPCODE(o6_pickOneOf),
OPCODE(o6_pickOneOfDefault),
/* CC */