group startScript/Object codes (no code change)
svn-id: r6180
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3 changed files with 25 additions and 25 deletions
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@ -201,7 +201,7 @@ void Scumm_v8::setupOpcodes()
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OPCODE(o6_stopScript),
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OPCODE(o6_jumpToScript), // FIXME - is this right? "O_CHAIN_SCRIPT"
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OPCODE(o6_dummy), // FIXME - O_RETURN ? WTF is this, why don't they use the stack?
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OPCODE(o6_startObject),
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OPCODE(o6_startObjectEx),
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/* 80 */
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OPCODE(o6_stopObjectScript), // FIXME - is this right?
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OPCODE(o6_cutscene),
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@ -294,7 +294,7 @@ void Scumm_v8::setupOpcodes()
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OPCODE(o6_invalid),
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/* C8 */
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OPCODE(o6_startScript), // FIXME - this function returns something in V8 !
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OPCODE(o6_startObject),
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OPCODE(o6_startObjectEx),
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OPCODE(o6_pickOneOf),
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OPCODE(o6_pickOneOfDefault),
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/* CC */
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