Implemented GMM loading (and, once the GMM supports it, saving) for SCUMM

svn-id: r34913
This commit is contained in:
Max Horn 2008-11-06 15:41:38 +00:00
parent edf9f24926
commit 8f33d4a40a
11 changed files with 52 additions and 18 deletions

View file

@ -265,7 +265,7 @@ bool Engine::canLoadGameStateCurrently() {
return false;
}
int Engine::saveGameState(int slot) {
int Engine::saveGameState(int slot, const char *desc) {
// Do nothing by default
return 0;
}