synced imuse digital with local tree

svn-id: r12187
This commit is contained in:
Paweł Kołodziejski 2004-01-06 17:28:29 +00:00
parent 2c2ae5f59f
commit 8fd123992d
21 changed files with 1638 additions and 1470 deletions

View file

@ -26,7 +26,7 @@
#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/imuse_digi.h"
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/imuse.h"
#include "scumm/object.h"
#include "scumm/resource.h"
@ -125,8 +125,6 @@ bool ScummEngine::loadState(int slot, bool compat, SaveFileManager *mgr) {
memcpy(_saveLoadName, hdr.name, sizeof(hdr.name));
_sound->stopAllSounds();
if (_imuseDigital)
_imuseDigital->stopBundleMusic();
_sound->stopCD();
_sound->pauseSounds(true);