OPENGL: Assure color attributes for shader pipeline are always set.

This commit is contained in:
Johannes Schickel 2016-05-03 20:39:13 +02:00
parent 8cf10f0a5a
commit 8ff5329b49
2 changed files with 3 additions and 2 deletions

View file

@ -509,6 +509,7 @@ TextureCLUT8GPU::TextureCLUT8GPU()
// Setup pipeline.
_clut8Pipeline->setFramebuffer(_target);
_clut8Pipeline->setPaletteTexture(&_paletteTexture);
_clut8Pipeline->setColor(1.0f, 1.0f, 1.0f, 1.0f);
}
TextureCLUT8GPU::~TextureCLUT8GPU() {