More tempo updates, news update, bump version number

svn-id: r5557
This commit is contained in:
James Brown 2002-11-15 10:40:09 +00:00
parent f2f9f48faf
commit 90cecaf718
4 changed files with 11 additions and 10 deletions

9
NEWS
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@ -1,11 +1,12 @@
For a more comprehensive changelog for the latest experimental CVS code, see:
http://scummvm.sourceforge.net/daily/ChangeLog
?.?.? (2002-10-22/CVS)
- massive cleanup work for iMUSE. Sam and Max music is now playing correctly
?.?.? (2002-11-15/CVS)
- massive cleanup work for iMUSE. Sam and Max music now plays correctly
- many bugfixes for Zak256, + sound and music support
- support for Monkey1 VGA Floppy
- completed support for The Dig
- music support for Simon the Sorcerer on any platform with real MIDI
- experimental support for Indy3 (VGA) - Indiana Jones + Last Crusade
- completed support for Monkey1 VGA Floppy, The Dig
- added akos16 implementation for The Dig and Full Throttle costumes
- added digital iMUSE implementation for The Dig and Full Throttle music.
- Loom CD speech+music syncronisation improved greatly

6
README
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@ -1,6 +1,6 @@
ScummVM README
Last updated: 2002-11-11
Release version: 0.2.81 [CVS]
Last updated: 2002-11-15
Release version: 0.2.82 [CVS]
------------------------------------------------------------------------
For more information, compatibility lists, details on donating, the latest
@ -280,7 +280,7 @@ Command Line Options:
-o<num> - Set the master volume, 0-255. Default is '192'
-s<num> - Set the sfx volume, 0-255. Default is '192'
-m<num> - Set the music volume, 0-255. Default is '192'
-t<num> - Set music tempo. Adlib default: 0x1F0000, Midi: 0x460000
-t<num> - Set music tempo. Adlib default: 0x1D9000, Midi: 0x4A0000
-e<mode> - Select sound engine. See below.
-g<mode> - Select graphics scaler. See below.
-f - Full-screen mode.

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@ -24,8 +24,8 @@
#include "scummsys.h"
#include "system.h"
#define SCUMMVM_VERSION "0.2.81 CVS"
#define SCUMMVM_CVS "2002-11-11+"
#define SCUMMVM_VERSION "0.2.82 CVS"
#define SCUMMVM_CVS "2002-11-15+"
class SoundMixer;
class GameDetector;

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@ -61,7 +61,7 @@ static const char USAGE_STRING[] =
"\t-o<num> - set master volume to <num> (0-255)\n"
"\t-p<path> - look for game in <path>\n"
"\t-s<num> - set sfx volume to <num> (0-255)\n"
"\t-t<num> - set music tempo (default- adlib: 0x1F0000, midi: 0x460000)\n"
"\t-t<num> - set music tempo (default- adlib: 0x1D9000, midi: 0x4A0000)\n"
"\t-v - show version info and exit\n"
#if defined(UNIX)
"\t-w[<file>] - write to config file [~/.scummvmrc]\n"