FULLPIPE: Silence a false positive warning in MSVC

MSVC complained about a potentially uninitialized variable here
This commit is contained in:
Filippos Karapetis 2018-12-23 20:41:33 +02:00
parent 9fe1491a64
commit 92aa713958

View file

@ -63,7 +63,7 @@ bool GameLoader::writeSavegame(Scene *sc, const char *fname, const Common::Strin
GameVar *nxt = 0; GameVar *nxt = 0;
GameVar *prv = 0; GameVar *prv = 0;
GameVar *par; GameVar *par = 0;
if (v) { if (v) {
nxt = v->_nextVarObj; nxt = v->_nextVarObj;
prv = v->_prevVarObj; prv = v->_prevVarObj;