SHERLOCK: Setting up game specific People descendant classes

This commit is contained in:
Paul Gilbert 2015-06-06 22:40:29 -04:00
parent 3511f30a26
commit 933e675194
20 changed files with 465 additions and 230 deletions

View file

@ -97,7 +97,7 @@ void SherlockEngine::initialize() {
_map = new Map(this);
_music = new Music(this, _mixer);
_journal = new Journal(this);
_people = new People(this);
_people = People::init(this);
_saves = new SaveManager(this, _targetName);
_scene = Scene::init(this);
_screen = new Screen(this);