SHERLOCK: Setting up game specific People descendant classes
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3511f30a26
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20 changed files with 465 additions and 230 deletions
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@ -97,7 +97,7 @@ void SherlockEngine::initialize() {
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_map = new Map(this);
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_music = new Music(this, _mixer);
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_journal = new Journal(this);
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_people = new People(this);
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_people = People::init(this);
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_saves = new SaveManager(this, _targetName);
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_scene = Scene::init(this);
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_screen = new Screen(this);
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