Two fixmes - one for iMUSE bug in Sam and Max, the other for MI1VGA scaling

svn-id: r4270
This commit is contained in:
Paweł Kołodziejski 2002-05-10 18:47:37 +00:00
parent 36acc99ae1
commit 939f9314fa
2 changed files with 12 additions and 0 deletions

View file

@ -1651,6 +1651,14 @@ void Scumm::o6_setObjectName()
void Scumm::o6_isSoundRunning()
{
int snd = pop();
// FIXME: This fixes wak-a-rat until we figure out why
// iMUSE fails to locate certain sounds.
if (_gameId == GID_SAMNMAX && _currentRoom == 18 && snd == 23) {
push(0);
return;
}
if (snd)
snd = isSoundRunning(snd);