Add configure option to disable HE 70+ games.
svn-id: r18091
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parent
30d4f86341
commit
93be3e16d8
13 changed files with 69 additions and 16 deletions
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@ -799,6 +799,7 @@ void ScummEngine::redrawBGAreas() {
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_bgNeedsRedraw = false;
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}
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#ifndef DISABLE_HE
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void ScummEngine_v71he::redrawBGAreas() {
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if (camera._cur.x != camera._last.x && _charset->_hasMask)
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stopTalk();
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@ -817,6 +818,7 @@ void ScummEngine_v72he::redrawBGAreas() {
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ScummEngine_v71he::redrawBGAreas();
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flushWizBuffer();
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}
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#endif
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void ScummEngine::redrawBGStrip(int start, int num) {
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byte *room;
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@ -1622,6 +1624,7 @@ void Gdi::drawBMAPBg(const byte *ptr, VirtScreen *vs) {
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}
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void Gdi::drawBMAPObject(const byte *ptr, VirtScreen *vs, int obj, int x, int y, int w, int h) {
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#ifndef DISABLE_HE
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const byte *bmap_ptr = _vm->findResourceData(MKID('BMAP'), ptr);
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assert(bmap_ptr);
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@ -1646,6 +1649,7 @@ void Gdi::drawBMAPObject(const byte *ptr, VirtScreen *vs, int obj, int x, int y,
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copyVirtScreenBuffers(rect1);
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}
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#endif
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}
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void Gdi::copyVirtScreenBuffers(Common::Rect rect, int dirtybit) {
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