Reverted my previous change (fprintf vs fputs),
and properly implemented fputs for stderr case on PS2 ;-) svn-id: r42433
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2 changed files with 7 additions and 4 deletions
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@ -477,11 +477,7 @@ void NORETURN error(const char *s, ...) {
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// Print the error message to stderr
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#ifndef __PLAYSTATION2__
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fputs(buf_output, stderr);
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#else
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fprintf(stderr, "%s", buf_output);
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#endif
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// Unless this error -originated- within the debugger itself, we
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// now invoke the debugger, if available / supported.
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