Reverted my previous change (fprintf vs fputs),

and properly implemented fputs for stderr case
on PS2 ;-)

svn-id: r42433
This commit is contained in:
Max Lingua 2009-07-13 00:55:30 +00:00
parent 3427fb3100
commit 93c9194504
2 changed files with 7 additions and 4 deletions

View file

@ -477,11 +477,7 @@ void NORETURN error(const char *s, ...) {
// Print the error message to stderr
#ifndef __PLAYSTATION2__
fputs(buf_output, stderr);
#else
fprintf(stderr, "%s", buf_output);
#endif
// Unless this error -originated- within the debugger itself, we
// now invoke the debugger, if available / supported.