TONY: Rename variables and functions in adv.h

This commit is contained in:
Strangerke 2012-06-05 01:15:25 +02:00
parent a5cb751f7a
commit 93cba6d880
9 changed files with 102 additions and 105 deletions

View file

@ -366,10 +366,10 @@ void RMGfxEngine::itemIrq(uint32 dwItem, int nPattern, int nStatus) {
if (item != NULL) {
if (nPattern != -1) {
if (GLOBALS.bPatIrqFreeze)
MainFreeze();
mainFreeze();
item->SetPattern(nPattern, true);
if (GLOBALS.bPatIrqFreeze)
MainUnfreeze();
mainUnfreeze();
}
if (nStatus != -1)
item->SetStatus(nStatus);
@ -450,7 +450,7 @@ void RMGfxEngine::unloadLocation(CORO_PARAM, bool bDoOnExit, uint32 *result) {
CORO_INVOKE_2(CoroScheduler.waitForSingleObject, _ctx->h, CORO_INFINITE);
}
MainFreeze();
mainFreeze();
_bLocationLoaded = false;
@ -814,7 +814,7 @@ void RMGfxEngine::loadState(CORO_PARAM, const Common::String &fn) {
CORO_INVOKE_2(unloadLocation, false, NULL);
loadLocation(_ctx->loc, _ctx->tp, RMPoint(-1, -1));
_tony.SetPattern(RMTony::PAT_STANDRIGHT);
MainUnfreeze();
mainUnfreeze();
// On older versions, need to an enter action
if (_ctx->ver < 5)