TONY: Rename variables and functions in adv.h

This commit is contained in:
Strangerke 2012-06-05 01:15:25 +02:00
parent a5cb751f7a
commit 93cba6d880
9 changed files with 102 additions and 105 deletions

View file

@ -596,7 +596,7 @@ bool RMTony::StartTalkCalculate(TALKTYPE nTalkType, int &headStartPat, int &body
if (m_bPastorella) {
// Talking whilst a shepherdess
MainFreeze();
mainFreeze();
switch (m_TalkDirection) {
case UP:
SetPattern(PAT_PAST_TALKUP);
@ -614,7 +614,7 @@ bool RMTony::StartTalkCalculate(TALKTYPE nTalkType, int &headStartPat, int &body
SetPattern(PAT_PAST_TALKRIGHT);
break;
}
MainUnfreeze();
mainUnfreeze();
return false;
}
@ -1127,10 +1127,10 @@ void RMTony::StartTalk(CORO_PARAM, TALKTYPE nTalkType) {
// Perform the set pattern
if (_ctx->headStartPat != 0 || _ctx->bodyStartPat != 0) {
MainFreeze();
mainFreeze();
SetPattern(_ctx->headStartPat);
m_body.SetPattern(_ctx->bodyStartPat);
MainUnfreeze();
mainUnfreeze();
if (_ctx->bodyStartPat != 0)
CORO_INVOKE_0(m_body.WaitForEndPattern);
@ -1138,11 +1138,11 @@ void RMTony::StartTalk(CORO_PARAM, TALKTYPE nTalkType) {
CORO_INVOKE_0(WaitForEndPattern);
}
MainFreeze();
mainFreeze();
SetPattern(_ctx->headLoopPat);
if (_ctx->bodyLoopPat)
m_body.SetPattern(_ctx->bodyLoopPat);
MainUnfreeze();
mainUnfreeze();
CORO_END_CODE;
}
@ -1175,9 +1175,9 @@ bool RMTony::EndTalkCalculate(int &headStandPat, int &headEndPat, int &bodyEndPa
}
if (m_bPastorella) {
MainFreeze();
mainFreeze();
SetPattern(finalPat);
MainUnfreeze();
mainUnfreeze();
m_bIsTalking = false;
return false;
}
@ -1447,7 +1447,7 @@ void RMTony::EndTalk(CORO_PARAM) {
// Handles the end of an animated and static, leaving everything unchanged
if (m_bIsStaticTalk) {
if (m_nTalkType == TALK_CONBARBASTATIC) {
MainFreeze();
mainFreeze();
SetPattern(0);
if (m_TalkDirection == UP || m_TalkDirection == LEFT) {
m_body.SetPattern(BPAT_CONBARBALEFT_STATIC);
@ -1456,11 +1456,11 @@ void RMTony::EndTalk(CORO_PARAM) {
m_body.SetPattern(BPAT_CONBARBARIGHT_STATIC);
m_nBodyOffset.Set(-26, -14);
}
MainUnfreeze();
mainUnfreeze();
} else {
MainFreeze();
mainFreeze();
SetPattern(_ctx->headStandPat);
MainUnfreeze();
mainUnfreeze();
CORO_INVOKE_0(m_body.WaitForEndPattern);
}
@ -1471,36 +1471,36 @@ void RMTony::EndTalk(CORO_PARAM) {
// Set the pattern
if (_ctx->headEndPat != 0 && _ctx->bodyEndPat != 0) {
MainFreeze();
mainFreeze();
SetPattern(_ctx->headEndPat);
MainUnfreeze();
mainUnfreeze();
CORO_INVOKE_0(m_body.WaitForEndPattern);
MainFreeze();
mainFreeze();
m_body.SetPattern(_ctx->bodyEndPat);
MainUnfreeze();
mainUnfreeze();
CORO_INVOKE_0(WaitForEndPattern);
CORO_INVOKE_0(m_body.WaitForEndPattern);
} else if (_ctx->bodyEndPat != 0) {
MainFreeze();
mainFreeze();
SetPattern(_ctx->headStandPat);
MainUnfreeze();
mainUnfreeze();
CORO_INVOKE_0(m_body.WaitForEndPattern);
MainFreeze();
mainFreeze();
m_body.SetPattern(_ctx->bodyEndPat);
MainUnfreeze();
mainUnfreeze();
CORO_INVOKE_0(m_body.WaitForEndPattern);
} else if (_ctx->headEndPat != 0) {
CORO_INVOKE_0(m_body.WaitForEndPattern);
MainFreeze();
mainFreeze();
SetPattern(_ctx->headEndPat);
MainUnfreeze();
mainUnfreeze();
CORO_INVOKE_0(WaitForEndPattern);
} else {
@ -1508,10 +1508,10 @@ void RMTony::EndTalk(CORO_PARAM) {
}
if (_ctx->finalPat != 0) {
MainFreeze();
mainFreeze();
m_body.SetPattern(0);
SetPattern(_ctx->finalPat);
MainUnfreeze();
mainUnfreeze();
}
m_bIsTalking = false;
@ -1740,19 +1740,19 @@ void RMTony::StartStatic(CORO_PARAM, TALKTYPE nTalk) {
// e vai con i pattern
m_bIsStaticTalk = true;
MainFreeze();
mainFreeze();
SetPattern(_ctx->headPat);
m_body.SetPattern(_ctx->bodyStartPat);
MainUnfreeze();
mainUnfreeze();
CORO_INVOKE_0(m_body.WaitForEndPattern);
CORO_INVOKE_0(WaitForEndPattern);
MainFreeze();
mainFreeze();
if (_ctx->headLoopPat != -1)
SetPattern(_ctx->headLoopPat);
m_body.SetPattern(_ctx->bodyLoopPat);
MainUnfreeze();
mainUnfreeze();
CORO_END_CODE;
}
@ -1910,24 +1910,24 @@ void RMTony::EndStatic(CORO_PARAM, TALKTYPE nTalk) {
EndStaticCalculate(nTalk, _ctx->bodyEndPat, _ctx->finalPat, _ctx->headEndPat);
if (_ctx->headEndPat != 0) {
MainFreeze();
mainFreeze();
SetPattern(_ctx->headEndPat);
MainUnfreeze();
mainUnfreeze();
CORO_INVOKE_0(WaitForEndPattern);
} else {
// Play please
MainFreeze();
mainFreeze();
m_body.SetPattern(_ctx->bodyEndPat);
MainUnfreeze();
mainUnfreeze();
CORO_INVOKE_0(m_body.WaitForEndPattern);
}
MainFreeze();
mainFreeze();
SetPattern(_ctx->finalPat);
m_body.SetPattern(0);
MainUnfreeze();
mainUnfreeze();
m_bIsStaticTalk = false;