Whitespace fixes and C++ comments
svn-id: r41239
This commit is contained in:
parent
c585366ce9
commit
93d62da652
37 changed files with 1218 additions and 1040 deletions
|
@ -52,7 +52,7 @@ static AgiEngine *g_agi;
|
|||
#define testHas(obj) (g_agi->objectGetLocation(obj) == EGO_OWNED)
|
||||
#define testObjInRoom(obj, v) (g_agi->objectGetLocation(obj) == g_agi->getvar(v))
|
||||
|
||||
extern int timerHack; /* For the timer loop in MH1 logic 153 */
|
||||
extern int timerHack; // For the timer loop in MH1 logic 153
|
||||
|
||||
static uint8 testCompareStrings(uint8 s1, uint8 s2) {
|
||||
char ms1[MAX_STRINGLEN];
|
||||
|
@ -113,6 +113,7 @@ static uint8 testKeypressed() {
|
|||
game.keypress = 0;
|
||||
if (!x) {
|
||||
int mode = game.inputMode;
|
||||
|
||||
game.inputMode = INPUT_NONE;
|
||||
g_agi->mainCycle();
|
||||
game.inputMode = mode;
|
||||
|
@ -146,7 +147,7 @@ static uint8 testObjInBox(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) {
|
|||
v->yPos >= y1 && v->xPos + v->xSize - 1 <= x2 && v->yPos <= y2;
|
||||
}
|
||||
|
||||
/* if n is in centre of box */
|
||||
// if n is in centre of box
|
||||
static uint8 testObjCentre(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) {
|
||||
VtEntry *v = &game.viewTable[n];
|
||||
|
||||
|
@ -154,7 +155,7 @@ static uint8 testObjCentre(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) {
|
|||
v->xPos + v->xSize / 2 <= x2 && v->yPos >= y1 && v->yPos <= y2;
|
||||
}
|
||||
|
||||
/* if nect N is in right corner */
|
||||
// if nect N is in right corner
|
||||
static uint8 testObjRight(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) {
|
||||
VtEntry *v = &game.viewTable[n];
|
||||
|
||||
|
@ -162,7 +163,7 @@ static uint8 testObjRight(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) {
|
|||
v->xPos + v->xSize - 1 <= x2 && v->yPos >= y1 && v->yPos <= y2;
|
||||
}
|
||||
|
||||
/* When player has entered something, it is parsed elsewhere */
|
||||
// When player has entered something, it is parsed elsewhere
|
||||
static uint8 testSaid(uint8 nwords, uint8 *cc) {
|
||||
int c, n = game.numEgoWords;
|
||||
int z = 0;
|
||||
|
@ -170,33 +171,32 @@ static uint8 testSaid(uint8 nwords, uint8 *cc) {
|
|||
if (g_agi->getflag(fSaidAcceptedInput) || !g_agi->getflag(fEnteredCli))
|
||||
return false;
|
||||
|
||||
/* FR:
|
||||
* I think the reason for the code below is to add some speed....
|
||||
*
|
||||
* if (nwords != num_ego_words)
|
||||
* return false;
|
||||
*
|
||||
* In the disco scene in Larry 1 when you type "examine blonde",
|
||||
* inside the logic is expected ( said("examine", "blonde", "rol") )
|
||||
* where word("rol") = 9999
|
||||
*
|
||||
* According to the interpreter code 9999 means that whatever the
|
||||
* user typed should be correct, but it looks like code 9999 means that
|
||||
* if the string is empty at this point, the entry is also correct...
|
||||
*
|
||||
* With the removal of this code, the behaviour of the scene was
|
||||
* corrected
|
||||
*/
|
||||
// FR:
|
||||
// I think the reason for the code below is to add some speed....
|
||||
//
|
||||
// if (nwords != num_ego_words)
|
||||
// return false;
|
||||
//
|
||||
// In the disco scene in Larry 1 when you type "examine blonde",
|
||||
// inside the logic is expected ( said("examine", "blonde", "rol") )
|
||||
// where word("rol") = 9999
|
||||
//
|
||||
// According to the interpreter code 9999 means that whatever the
|
||||
// user typed should be correct, but it looks like code 9999 means that
|
||||
// if the string is empty at this point, the entry is also correct...
|
||||
//
|
||||
// With the removal of this code, the behaviour of the scene was
|
||||
// corrected
|
||||
|
||||
for (c = 0; nwords && n; c++, nwords--, n--) {
|
||||
z = READ_LE_UINT16(cc);
|
||||
cc += 2;
|
||||
|
||||
switch (z) {
|
||||
case 9999: /* rest of line (empty string counts to...) */
|
||||
case 9999: // rest of line (empty string counts to...)
|
||||
nwords = 1;
|
||||
break;
|
||||
case 1: /* any word */
|
||||
case 1: // any word
|
||||
break;
|
||||
default:
|
||||
if (game.egoWords[c].id != z)
|
||||
|
@ -205,13 +205,12 @@ static uint8 testSaid(uint8 nwords, uint8 *cc) {
|
|||
}
|
||||
}
|
||||
|
||||
/* The entry string should be entirely parsed, or last word = 9999 */
|
||||
// The entry string should be entirely parsed, or last word = 9999
|
||||
if (n && z != 9999)
|
||||
return false;
|
||||
|
||||
/* The interpreter string shouldn't be entirely parsed, but next
|
||||
* word must be 9999.
|
||||
*/
|
||||
// The interpreter string shouldn't be entirely parsed, but next
|
||||
// word must be 9999.
|
||||
if (nwords != 0 && READ_LE_UINT16(cc) != 9999)
|
||||
return false;
|
||||
|
||||
|
@ -240,16 +239,15 @@ int AgiEngine::testIfCode(int lognum) {
|
|||
memmove(p, (code + ip), 16);
|
||||
|
||||
switch (op) {
|
||||
case 0xFF: /* END IF, TEST true */
|
||||
case 0xFF: // END IF, TEST true
|
||||
end_test = true;
|
||||
break;
|
||||
case 0xFD:
|
||||
notTest = !notTest;
|
||||
continue;
|
||||
case 0xFC: /* OR */
|
||||
/* if or_test is ON and we hit 0xFC, end of OR, then
|
||||
* or is STILL false so break.
|
||||
*/
|
||||
case 0xFC: // OR
|
||||
// if or_test is ON and we hit 0xFC, end of OR, then
|
||||
// or is STILL false so break.
|
||||
if (orTest) {
|
||||
ec = false;
|
||||
retval = false;
|
||||
|
@ -260,7 +258,7 @@ int AgiEngine::testIfCode(int lognum) {
|
|||
continue;
|
||||
|
||||
case 0x00:
|
||||
/* return true? */
|
||||
// return true?
|
||||
end_test = true;
|
||||
break;
|
||||
case 0x01:
|
||||
|
@ -317,9 +315,9 @@ int AgiEngine::testIfCode(int lognum) {
|
|||
case 0x0E:
|
||||
ec = testSaid(p[0], (uint8 *) code + (ip + 1));
|
||||
ip = lastIp;
|
||||
ip++; /* skip opcode */
|
||||
ip += p[0] * 2; /* skip num_words * 2 */
|
||||
ip++; /* skip num_words opcode */
|
||||
ip++; // skip opcode
|
||||
ip += p[0] * 2; // skip num_words * 2
|
||||
ip++; // skip num_words opcode
|
||||
break;
|
||||
case 0x0F:
|
||||
debugC(7, kDebugLevelScripts, "comparing [%s], [%s]", game.strings[p[0]], game.strings[p[1]]);
|
||||
|
@ -353,39 +351,38 @@ int AgiEngine::testIfCode(int lognum) {
|
|||
if (op <= 0x12)
|
||||
ip += logicNamesTest[op].numArgs;
|
||||
|
||||
/* exchange ec value */
|
||||
// exchange ec value
|
||||
if (notTest)
|
||||
ec = !ec;
|
||||
|
||||
/* not is only enabled for 1 test command */
|
||||
// not is only enabled for 1 test command
|
||||
notTest = false;
|
||||
|
||||
if (orTest && ec) {
|
||||
/* a true inside an OR statement passes
|
||||
* ENTIRE statement scan for end of OR
|
||||
*/
|
||||
// a true inside an OR statement passes
|
||||
// ENTIRE statement scan for end of OR
|
||||
|
||||
/* CM: test for opcode < 0xfc changed from 'op' to
|
||||
* '*(code+ip)', to avoid problem with the 0xfd (NOT)
|
||||
* opcode byte. Changed a bad ip += ... ip++ construct.
|
||||
* This should fix the crash with Larry's logic.0 code:
|
||||
*
|
||||
* if ((isset(4) ||
|
||||
* !isset(2) ||
|
||||
* v30 == 2 ||
|
||||
* v30 == 1)) {
|
||||
* goto Label1;
|
||||
* }
|
||||
*
|
||||
* The bytecode is:
|
||||
* ff fc 07 04 fd 07 02 01 1e 02 01 1e 01 fc ff
|
||||
*/
|
||||
// CM: test for opcode < 0xfc changed from 'op' to
|
||||
// '*(code+ip)', to avoid problem with the 0xfd (NOT)
|
||||
// opcode byte. Changed a bad ip += ... ip++ construct.
|
||||
// This should fix the crash with Larry's logic.0 code:
|
||||
//
|
||||
// if ((isset(4) ||
|
||||
// !isset(2) ||
|
||||
// v30 == 2 ||
|
||||
// v30 == 1)) {
|
||||
// goto Label1;
|
||||
// }
|
||||
//
|
||||
// The bytecode is:
|
||||
// ff fc 07 04 fd 07 02 01 1e 02 01 1e 01 fc ff
|
||||
|
||||
/* find end of OR */
|
||||
// find end of OR
|
||||
while (*(code + ip) != 0xFC) {
|
||||
if (*(code + ip) == 0x0E) { /* said */
|
||||
if (*(code + ip) == 0x0E) { // said
|
||||
ip++;
|
||||
/* cover count + ^words */
|
||||
|
||||
// cover count + ^words
|
||||
ip += 1 + ((*(code + ip)) * 2);
|
||||
continue;
|
||||
}
|
||||
|
@ -404,7 +401,7 @@ int AgiEngine::testIfCode(int lognum) {
|
|||
}
|
||||
}
|
||||
|
||||
/* if false, scan for end of IP? */
|
||||
// if false, scan for end of IP?
|
||||
if (retval)
|
||||
ip += 2;
|
||||
else {
|
||||
|
@ -420,7 +417,7 @@ int AgiEngine::testIfCode(int lognum) {
|
|||
ip++;
|
||||
}
|
||||
}
|
||||
ip++; /* skip over 0xFF */
|
||||
ip++; // skip over 0xFF
|
||||
ip += READ_LE_UINT16(code + ip) + 2;
|
||||
}
|
||||
|
||||
|
@ -430,4 +427,4 @@ int AgiEngine::testIfCode(int lognum) {
|
|||
return retval;
|
||||
}
|
||||
|
||||
} // End of namespace Agi
|
||||
} // End of namespace Agi
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue