From 94b8f3430250d52a64a37867bea6be9e9185f98a Mon Sep 17 00:00:00 2001 From: Le Philousophe Date: Sun, 23 Oct 2022 15:19:43 +0200 Subject: [PATCH] GRAPHICS: Don't use unsafe sprintf and vsprintf --- graphics/opengl/shader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/graphics/opengl/shader.cpp b/graphics/opengl/shader.cpp index d622ef35181..df8c99a5c92 100644 --- a/graphics/opengl/shader.cpp +++ b/graphics/opengl/shader.cpp @@ -173,7 +173,7 @@ GLuint Shader::createCompatShader(const char *shaderSource, GLenum shaderType, c return 0; } - sprintf(versionSource, "#version %d\n", compatGLSLVersion); + Common::sprintf_s(versionSource, "#version %d\n", compatGLSLVersion); const GLchar *compatSource = shaderType == GL_VERTEX_SHADER ? compatVertex : compatFragment;