Rename sprite field for HE games.

svn-id: r17706
This commit is contained in:
Travis Howell 2005-04-20 05:24:02 +00:00
parent 89ca4bf716
commit 94e554a670
5 changed files with 16 additions and 16 deletions

View file

@ -1750,7 +1750,7 @@ void ScummEngine_v100he::o100_setSpriteInfo() {
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
spriteInfoSet_field_7C(spriteId, args[0]);
spriteInfoSet_maskImgResNum(spriteId, args[0]);
break;
case 16:
n = getStackList(args, ARRAYSIZE(args));
@ -2490,7 +2490,7 @@ void ScummEngine_v100he::o100_getSpriteInfo() {
case 7:
spriteId = pop();
if (spriteId)
push(spriteInfoGet_field_7C(spriteId));
push(spriteInfoGet_maskImgResNum(spriteId));
else
push(0);
break;