Rename sprite field for HE games.
svn-id: r17706
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parent
89ca4bf716
commit
94e554a670
5 changed files with 16 additions and 16 deletions
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@ -1750,7 +1750,7 @@ void ScummEngine_v100he::o100_setSpriteInfo() {
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spriteId++;
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for (; spriteId <= _curMaxSpriteId; spriteId++)
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spriteInfoSet_field_7C(spriteId, args[0]);
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spriteInfoSet_maskImgResNum(spriteId, args[0]);
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break;
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case 16:
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n = getStackList(args, ARRAYSIZE(args));
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@ -2490,7 +2490,7 @@ void ScummEngine_v100he::o100_getSpriteInfo() {
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case 7:
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spriteId = pop();
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if (spriteId)
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push(spriteInfoGet_field_7C(spriteId));
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push(spriteInfoGet_maskImgResNum(spriteId));
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else
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push(0);
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break;
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