adlib sound support, use USE_ADLIB

svn-id: r3510
This commit is contained in:
Ludvig Strigeus 2001-12-01 17:06:13 +00:00
parent 5ff70c5de1
commit 95646feac9
17 changed files with 2998 additions and 138 deletions

12
sdl.cpp
View file

@ -35,6 +35,7 @@ ScummDebugger debugger;
Gui gui;
SoundEngine sound;
SOUND_DRIVER_TYPE snd_driv;
static SDL_Surface *screen;
@ -479,7 +480,6 @@ void drawMouse(Scumm *s, int xdraw, int ydraw, int color, byte *mask, bool visib
static uint32 midi_counter;
void fill_sound(void *userdata, Uint8 *stream, int len) {
memset(stream, 0, len);
scumm.mixWaves((int16*)stream, len>>1);
}
@ -501,6 +501,7 @@ int music_thread(Scumm *s) {
return 0;
}
void initGraphics(Scumm *s, bool fullScreen) {
SDL_AudioSpec desired;
@ -528,8 +529,10 @@ void initGraphics(Scumm *s, bool fullScreen) {
SDL_WM_SetCaption(buf,buf);
SDL_ShowCursor(SDL_DISABLE);
/* Create Music Thread */
SDL_CreateThread((int (*)(void *))&music_thread, &scumm);
if (!snd_driv.wave_based()) {
/* Create Music Thread */
SDL_CreateThread((int (*)(void *))&music_thread, &scumm);
}
#if !defined(SCALEUP_2x2)
screen = SDL_SetVideoMode(320, 200, 8, fullScreen ? (SDL_SWSURFACE | SDL_FULLSCREEN) : SDL_SWSURFACE);
@ -557,8 +560,7 @@ int main(int argc, char* argv[]) {
int delta,tmp;
int last_time, new_time;
sound.initialize(&scumm);
scumm._soundDriver = &sound;
sound.initialize(&scumm, &snd_driv);
scumm._gui = &gui;
scumm.scummMain(argc, argv);