this fixme doesn't apply to old bundle games using GID_INDY3 target

svn-id: r9631
This commit is contained in:
Jonathan Gray 2003-08-11 02:31:03 +00:00
parent 02d8fa584d
commit 957185a62e

View file

@ -762,7 +762,7 @@ void Scumm::runExitScript() {
// FIXME: the exit script of room 7 in indy3 only seems to have a size
// and tag not actual data not even a 00 (stop code). Maybe we should
// be limiting ourselves to strictly reading the size from the header?
if (_gameId == GID_INDY3) {
if (_gameId == GID_INDY3 && !(_features & GF_OLD_BUNDLE)) {
byte *roomptr = getResourceAddress(rtRoom, _roomResource);
const byte *excd = findResourceData(MKID('EXCD'), roomptr) - _resourceHeaderSize;
if (!excd || (getResourceDataSize(excd) < 1)) {