LILLIPUT: Fix some code formatting
This commit is contained in:
parent
91cbbe27a7
commit
95fa165645
2 changed files with 21 additions and 14 deletions
|
@ -847,7 +847,7 @@ void LilliputEngine::displaySmallIndexedAnim(byte index, byte subIndex) {
|
|||
}
|
||||
|
||||
void LilliputEngine::displaySmallAnims() {
|
||||
debugC(2, kDebugEngineTBC, "displaySmallAnims()");
|
||||
debugC(2, kDebugEngine, "displaySmallAnims()");
|
||||
|
||||
if (_animationTick == _lastAnimationTick)
|
||||
return;
|
||||
|
@ -2674,9 +2674,15 @@ void LilliputEngine::handleGameScripts() {
|
|||
int tmpVal = _rulesBuffer2_12[index];
|
||||
if (tmpVal == 0xFF)
|
||||
return;
|
||||
|
||||
/*
|
||||
_scriptHandler->listAllTexts();
|
||||
|
||||
debugC(1, kDebugEngineTBC, "================= Menu Script ==================");
|
||||
ScriptStream script = ScriptStream(_menuScript, _menuScriptSize);
|
||||
_scriptHandler->disasmScript(script);
|
||||
debugC(1, kDebugEngineTBC, "============= End Menu Script ==================");
|
||||
|
||||
for (int i = 0; i < _gameScriptIndexSize; i++) {
|
||||
assert(tmpVal < _gameScriptIndexSize);
|
||||
debugC(1, kDebugEngineTBC, "================= Game Script %d ==================", i);
|
||||
|
@ -2684,8 +2690,8 @@ void LilliputEngine::handleGameScripts() {
|
|||
_scriptHandler->disasmScript(script);
|
||||
debugC(1, kDebugEngineTBC, "============= End Game Script %d ==================", i);
|
||||
}
|
||||
|
||||
while(1);
|
||||
|
||||
while(1);
|
||||
|
||||
if(tmpVal == 6) {
|
||||
warning("e");
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue