TINYGL: Removed duplicated variables.

Explanation: those two variables were already tracked inside the class FrameBuffer and they were duplicated here, since there is no need to keep a copy of those variables I just removed them.
This commit is contained in:
Stefano Musumeci 2014-07-25 15:23:50 +02:00
parent 2b3fd8501a
commit 96167b84c4
5 changed files with 5 additions and 13 deletions

View file

@ -137,10 +137,10 @@ void glInit(void *zbuffer1, int textureSize) {
c->name_stack_size = 0;
// blending
c->enableBlend = false;
c->fb->enableBlending(false);
// alpha test
c->_alphaTestEnabled = false;
c->fb->enableAlphaTest(false);
// matrix
c->matrix_mode = 0;