TINYGL: Removed duplicated variables.
Explanation: those two variables were already tracked inside the class FrameBuffer and they were duplicated here, since there is no need to keep a copy of those variables I just removed them.
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5 changed files with 5 additions and 13 deletions
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@ -499,7 +499,7 @@ void tglBlit(BlitImage *blitImage, const BlitTransform &transform) {
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TinyGL::GLContext *c =TinyGL::gl_get_context();
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bool disableColor = transform._aTint == 1.0f && transform._bTint == 1.0f && transform._gTint == 1.0f && transform._rTint == 1.0f;
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bool disableTransform = transform._destinationRectangle.width() == 0 && transform._destinationRectangle.height() == 0 && transform._rotation == 0;
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bool disableBlend = c->enableBlend == false;
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bool disableBlend = c->fb->isBlendingEnabled() == false;
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bool enableAlphaBlending = c->fb->isAlphaBlendingEnabled();
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if (enableAlphaBlending) {
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if (transform._flipHorizontally == false && transform._flipVertically == false) {
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