ANDROIDSDL: add androidsdl backend
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16 changed files with 636 additions and 6 deletions
37
backends/platform/androidsdl/androidsdl-sdl.cpp
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37
backends/platform/androidsdl/androidsdl-sdl.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "backends/platform/androidsdl/androidsdl-sdl.h"
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#include "backends/events/androidsdl/androidsdl-events.h"
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#include "backends/graphics/androidsdl/androidsdl-graphics.h"
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void OSystem_ANDROIDSDL::initBackend() {
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// Create the backend custom managers
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if (_eventSource == 0)
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_eventSource = new AndroidSdlEventSource();
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if (_graphicsManager == 0)
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_graphicsManager = new AndroidSdlGraphicsManager(_eventSource, _window);
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// Call parent implementation of this method
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OSystem_POSIX::initBackend();
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}
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