formating

This commit is contained in:
Paweł Kołodziejski 2012-01-27 17:44:33 +01:00
parent c9eb66b853
commit 9724379d6b

View file

@ -82,6 +82,7 @@ GfxOpenGL::GfxOpenGL() {
GfxOpenGL::~GfxOpenGL() {
delete[] _storedDisplay;
if (_emergFont && glIsList(_emergFont))
glDeleteLists(_emergFont, 128);
@ -433,6 +434,7 @@ void GfxOpenGL::set3DMode() {
void GfxOpenGL::drawEMIModelFace(const EMIModel* model, const EMIMeshFace* face) {
int *indices = (int*)face->_indexes;
glEnable(GL_DEPTH_TEST);
glDisable(GL_ALPHA_TEST);
glDisable(GL_LIGHTING);
@ -440,7 +442,6 @@ void GfxOpenGL::drawEMIModelFace(const EMIModel* model, const EMIMeshFace* face)
glBegin(GL_TRIANGLES);
for (uint j = 0; j < face->_faceLength * 3; j++) {
int index = indices[j];
if (face->_hasTexture) {
glTexCoord2f(model->_texVerts[index].getX(), model->_texVerts[index].getY());
@ -694,7 +695,7 @@ void GfxOpenGL::createBitmap(BitmapData *bitmap) {
for (int y = 0; y < bitmap->_height; y += BITMAP_TEXTURE_SIZE) {
for (int x = 0; x < bitmap->_width; x += BITMAP_TEXTURE_SIZE) {
int width = (x + BITMAP_TEXTURE_SIZE >= bitmap->_width) ? (bitmap->_width - x) : BITMAP_TEXTURE_SIZE;
int width = (x + BITMAP_TEXTURE_SIZE >= bitmap->_width) ? (bitmap->_width - x) : BITMAP_TEXTURE_SIZE;
int height = (y + BITMAP_TEXTURE_SIZE >= bitmap->_height) ? (bitmap->_height - y) : BITMAP_TEXTURE_SIZE;
glBindTexture(GL_TEXTURE_2D, textures[cur_tex_idx]);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type,
@ -729,8 +730,9 @@ void GfxOpenGL::drawBitmap(const Bitmap *bitmap) {
if (bitmap->getFormat() == 1 && bitmap->getHasTransparency()) {
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
} else
} else {
glDisable(GL_BLEND);
}
glDisable(GL_LIGHTING);
glEnable(GL_TEXTURE_2D);
@ -804,8 +806,7 @@ void GfxOpenGL::destroyBitmap(BitmapData *bitmap) {
}
}
struct FontUserData
{
struct FontUserData {
int size;
GLuint texture;
};
@ -824,20 +825,12 @@ void GfxOpenGL::createFont(Font *font) {
for (uint i = 0; i < dataSize; i++, texDataPtr += bpp, bitmapData++) {
byte pixel = *bitmapData;
if (pixel == 0x00) {
texDataPtr[0] = 0;
texDataPtr[1] = 0;
texDataPtr[2] = 0;
texDataPtr[3] = 0;
texDataPtr[0] = texDataPtr[1] = texDataPtr[2] = texDataPtr[3] = 0;
} else if (pixel == 0x80) {
texDataPtr[0] = 0;
texDataPtr[1] = 0;
texDataPtr[2] = 0;
texDataPtr[0] = texDataPtr[1] = texDataPtr[2] = 0;
texDataPtr[3] = 255;
} else if (pixel == 0xFF) {
texDataPtr[0] = 255;
texDataPtr[1] = 255;
texDataPtr[2] = 255;
texDataPtr[3] = 255;
texDataPtr[0] = texDataPtr[1] = texDataPtr[2] = texDataPtr[3] = 255;
}
}
int size = 0;
@ -939,7 +932,7 @@ void GfxOpenGL::drawTextObject(TextObject *text) {
const Color *color = text->getFGColor();
Font *font = text->getFont();
glColor3f(color->getRed()/255.f, color->getGreen()/255.f, color->getBlue()/255.f);
glColor3f(color->getRed() / 255.f, color->getGreen() / 255.f, color->getBlue() / 255.f);
FontUserData *userData = (FontUserData *)font->getUserData();
if (!userData)
error("Could not get font userdata");
@ -1321,8 +1314,7 @@ void GfxOpenGL::dimRegion(int x, int yReal, int w, int h, float level) {
delete[] data;
}
void GfxOpenGL::irisAroundRegion(int x1, int y1, int x2, int y2)
{
void GfxOpenGL::irisAroundRegion(int x1, int y1, int x2, int y2) {
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0.0, _screenWidth, _screenHeight, 0.0, 0.0, 1.0);