GOB: yet more int16->uint16 changes, to accommodate for Playtoons/Adibou2 larger variable space
This makes the Playtoons-like minigame in Adibou2 playable (with glitches).
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962e9f9386
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97a66c329e
8 changed files with 15 additions and 15 deletions
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@ -261,7 +261,7 @@ char *Script::peekString(int32 offset) {
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return (char *)(_totPtr + offset);
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}
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int16 Script::readVarIndex(uint16 *size, uint16 *type) {
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uint16 Script::readVarIndex(uint16 *size, uint16 *type) {
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return _expression->parseVarIndex(size, type);
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}
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