SHERLOCK: Fix for animating chracter portraits when talking

This commit is contained in:
Paul Gilbert 2015-04-13 23:37:39 -05:00
parent 38b6aa70a8
commit 97d3df3c9e

View file

@ -1171,6 +1171,9 @@ void Scene::doBgAnim() {
o.adjustObject();
}
if (people._portraitLoaded && people._portrait._type == ACTIVE_BG_SHAPE)
people._portrait.adjustObject();
for (uint idx = 0; idx < _canimShapes.size(); ++idx) {
if (_canimShapes[idx]._type != INVALID)
_canimShapes[idx].adjustObject();