TSAGE: Fix for not resetting scrollFollower when leaving the map screen
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@ -421,6 +421,7 @@ void Scene50::postInit(SceneObjectList *OwnerList) {
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void Scene50::remove() {
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// Blank out the screen
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clearScreen();
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BF_GLOBALS._scrollFollower = &BF_GLOBALS._player;
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SceneExt::remove();
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BF_GLOBALS._uiElements._active = true;
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