sync'ing with local tree for now
- some minor changes to detection code - added missing spanish strings to IGOR.TBL - fixed '@' charset index svn-id: r29672
This commit is contained in:
parent
13e9079e89
commit
98545ad4e5
24 changed files with 554 additions and 369 deletions
|
@ -108,7 +108,13 @@ static const Common::ADParams igorDetectionParams = {
|
|||
static bool Engine_IGOR_createInstance(OSystem *syst, Engine **engine, Common::EncapsulatedADGameDesc encapsulatedDesc) {
|
||||
const IgorGameDescription *gd = (const IgorGameDescription *)(encapsulatedDesc.realDesc);
|
||||
if (gd) {
|
||||
*engine = new Igor::IgorEngine(syst, gd->gameVersion, gd->gameFlags, gd->desc.language);
|
||||
Igor::DetectedGameVersion dgv;
|
||||
dgv.version = gd->gameVersion;
|
||||
dgv.flags = gd->gameFlags;
|
||||
dgv.language = gd->desc.language;
|
||||
dgv.ovlFileName = gd->desc.filesDescriptions[0].fileName;
|
||||
dgv.sfxFileName = gd->desc.filesDescriptions[1].fileName;
|
||||
*engine = new Igor::IgorEngine(syst, &dgv);
|
||||
}
|
||||
return gd != 0;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue