SAGA no longer has its own line-drawing code, so this comment no longer

applies.

svn-id: r18495
This commit is contained in:
Torbjörn Andersson 2005-07-05 15:33:09 +00:00
parent cdead6d57b
commit 9895b64cfe

View file

@ -23,17 +23,12 @@
// Misc. graphics routines
// Line drawing code utilizes Bresenham's run-length slice algorithm
// described in "Michael Abrash's Graphics Programming Black Book",
// Coriolis Group Books, 1997
#include "saga/saga.h"
#include "saga/gfx.h"
#include "saga/interface.h"
#include "common/system.h"
namespace Saga {
Gfx::Gfx(OSystem *system, int width, int height, GameDetector &detector) : _system(system) {