OPENGL: Merge both OpenGL shaders objects

This commit is contained in:
Le Philousophe 2022-05-27 12:42:53 +02:00
parent 4ab044a254
commit 98c306376f
36 changed files with 371 additions and 695 deletions

View file

@ -44,9 +44,6 @@ namespace OpenGL {
class Surface;
class Pipeline;
#if !USE_FORCED_GLES
class Shader;
#endif
enum {
GFX_OPENGL = 0