OPENGL: Merge both OpenGL shaders objects
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36 changed files with 371 additions and 695 deletions
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@ -44,9 +44,6 @@ namespace OpenGL {
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class Surface;
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class Pipeline;
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#if !USE_FORCED_GLES
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class Shader;
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#endif
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enum {
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GFX_OPENGL = 0
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