Removed the gfxw_new_visual and gfxw_new_port wrappers, moved _kfuncTable inside the Kernel class and moved gfxw_find_port inside the GfxVisual struct

svn-id: r41125
This commit is contained in:
Filippos Karapetis 2009-06-02 14:16:59 +00:00
parent c1d01223aa
commit 98f64cfa2f
15 changed files with 73 additions and 111 deletions

View file

@ -837,7 +837,6 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
// s->_kernel = 0; // FIXME: We should set s->_kernel to 0 here,
// else it could be freed when the old EngineState is freed. Luckily, this freeing currently
// never happens, so we don't need to.
retval->_kfuncTable = s->_kfuncTable;
// Copy breakpoint information from current game instance
retval->have_bp = s->have_bp;