SCUMM: Replace UB-triggering serialization code with Common::Serializer

Fixes Trac#10342.
This commit is contained in:
Colin Snover 2017-11-29 00:06:12 -06:00 committed by Eugene Sandulenko
parent 157ee95f64
commit 9916b26383
32 changed files with 1035 additions and 1507 deletions

View file

@ -24,16 +24,10 @@
#define SCUMM_SAVELOAD_H
#include "common/scummsys.h"
#include <stddef.h> // for ptrdiff_t
namespace Common {
class SeekableReadStream;
class WriteStream;
}
#include "common/serializer.h"
namespace Scumm {
/**
* The current savegame format version.
* Our save/load system uses an elaborate scheme to allow us to modify the
@ -54,117 +48,7 @@ namespace Scumm {
* of just writing the raw version, because this way they stand out more to
* the reading eye, making it a bit easier to navigate through the code.
*/
#define VER(x) x
/**
* The OFFS macro essentially provides the functionality of offsetof(), that
* is, it determines the offset of a struct/class member within instances of
* that class.
*
* This is a place where we cheat a bit and sacrifice some potential portability
* (although so far we haven't encountered any platform where this matters).
*
* To work around a warning in GCC 3.2 (and 3.1 ?) regarding non-POD types,
* we use a small trick: instead of 0 we use 42. Why? Well, it seems newer GCC
* versions have a heuristic built in to detect "offset-of" patterns - which is exactly
* what our OFFS macro does. Now, for non-POD types this is not really legal, because
* member need not be at a fixed offset relative to the variable, even if they are in
* current reality (many of our complex structs are non-POD; for an explanation of
* what POD means refer to <http://en.wikipedia.org/wiki/Plain_Old_Data_Structures> or
* to <http://www.informit.com/guides/content.asp?g=cplusplus&seqNum=32&rl=1>)
*/
#define OFFS(type,item) ((uint32)(((ptrdiff_t)(&((type *)42)->type::item))-42))
/**
* Similar to the OFFS macro, this macro computes the size (in bytes) of a
* member of a given struct/class type.
*/
#define SIZE(type,item) sizeof(((type *)42)->type::item)
// Any item that is still in use automatically gets a maxVersion equal to CURRENT_VER
#define MKLINE(type,item,saveas,minVer) {OFFS(type,item),saveas,SIZE(type,item),minVer,CURRENT_VER}
#define MKARRAY(type,item,saveas,dim,minVer) {OFFS(type,item),128|saveas,SIZE(type,item),minVer,CURRENT_VER}, {(uint32)(dim),1,0,0,0}
#define MKARRAY2(type,item,saveas,dim,dim2,rowlen,minVer) {OFFS(type,item),128|saveas,SIZE(type,item),minVer,CURRENT_VER}, {(uint32)(dim),(uint32)(dim2),(uint16)(rowlen),0,0}
// Use this if you have an entry that used to be smaller:
#define MKLINE_OLD(type,item,saveas,minVer,maxVer) {OFFS(type,item),saveas,SIZE(type,item),minVer,maxVer}
#define MKARRAY_OLD(type,item,saveas,dim,minVer,maxVer) {OFFS(type,item),128|saveas,SIZE(type,item),minVer,maxVer}, {(uint32)(dim),1,0,0,0}
#define MKARRAY2_OLD(type,item,saveas,dim,dim2,rowlen,minVer,maxVer) {OFFS(type,item),128|saveas,SIZE(type,item),minVer,maxVer}, {(uint32)(dim),(uint32)(dim2),(uint16)(rowlen),0,0}
// An obsolete item/array, to be ignored upon load. We retain the type/item params to make it easier to debug.
// Obsolete items have size == 0.
#define MK_OBSOLETE(type,item,saveas,minVer,maxVer) {0,saveas,0,minVer,maxVer}
#define MK_OBSOLETE_ARRAY(type,item,saveas,dim,minVer,maxVer) {0,128|saveas,0,minVer,maxVer}, {(uint32)(dim),1,0,0,0}
#define MK_OBSOLETE_ARRAY2(type,item,saveas,dim,dim2,rowlen,minVer,maxVer) {0,128|saveas,0,minVer,maxVer}, {(uint32)(dim),(uint32)(dim2),(uint16)(rowlen),0,0}
// End marker
#define MKEND() {0xFFFF,0xFF,0xFF,0,0}
enum {
sleByte = 1,
sleUint8 = 1,
sleInt8 = 1,
sleInt16 = 2,
sleUint16 = 3,
sleInt32 = 4,
sleUint32 = 5
};
struct SaveLoadEntry {
uint32 offs; // or: array dimension
uint16 type; // or: array dimension 2
uint16 size; // or: array row length
uint8 minVersion;
uint8 maxVersion;
};
class Serializer {
public:
Serializer(Common::SeekableReadStream *in, Common::WriteStream *out, uint32 savegameVersion)
: _loadStream(in), _saveStream(out),
_savegameVersion(savegameVersion)
{ }
void saveLoadArrayOf(void *b, int len, int datasize, byte filetype);
void saveLoadArrayOf(void *b, int num, int datasize, const SaveLoadEntry *sle);
void saveLoadEntries(void *d, const SaveLoadEntry *sle);
bool isSaving() { return (_saveStream != 0); }
bool isLoading() { return (_loadStream != 0); }
uint32 getVersion() { return _savegameVersion; }
void saveUint32(uint32 d);
void saveUint16(uint16 d);
void saveByte(byte b);
byte loadByte();
uint16 loadUint16();
uint32 loadUint32();
void saveBytes(void *b, int len);
void loadBytes(void *b, int len);
protected:
Common::SeekableReadStream *_loadStream;
Common::WriteStream *_saveStream;
uint32 _savegameVersion;
void saveArrayOf(void *b, int len, int datasize, byte filetype);
void loadArrayOf(void *b, int len, int datasize, byte filetype);
void saveEntries(void *d, const SaveLoadEntry *sle);
void loadEntries(void *d, const SaveLoadEntry *sle);
};
// Mixin class / interface. Maybe call it ISerializable or SerializableMixin ?
class Serializable {
public:
virtual ~Serializable() {}
virtual void saveLoadWithSerializer(Serializer *ser) = 0;
};
#define VER(x) Common::Serializer::Version(x)
} // End of namespace Scumm