SHERLOCK: SS: Don't reset Holme's position when loading savegames
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1 changed files with 2 additions and 1 deletions
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@ -185,7 +185,8 @@ void People::reset() {
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if (IS_SERRATED_SCALPEL) {
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p._type = _holmesOn ? CHARACTER : HIDDEN;
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p._position = Point32(100 * FIXED_INT_MULTIPLIER, 110 * FIXED_INT_MULTIPLIER);
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if (!saves._justLoaded)
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p._position = Point32(100 * FIXED_INT_MULTIPLIER, 110 * FIXED_INT_MULTIPLIER);
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} else if (!talk._scriptMoreFlag && !saves._justLoaded) {
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p._type = (idx == 0) ? CHARACTER : INVALID;
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p._position = Point32(36 * FIXED_INT_MULTIPLIER, 29 * FIXED_INT_MULTIPLIER);
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