SHERLOCK: SS: Don't reset Holme's position when loading savegames

This commit is contained in:
Paul Gilbert 2015-10-10 18:27:47 -04:00
parent d089172f87
commit 9a6a65a965

View file

@ -185,7 +185,8 @@ void People::reset() {
if (IS_SERRATED_SCALPEL) {
p._type = _holmesOn ? CHARACTER : HIDDEN;
p._position = Point32(100 * FIXED_INT_MULTIPLIER, 110 * FIXED_INT_MULTIPLIER);
if (!saves._justLoaded)
p._position = Point32(100 * FIXED_INT_MULTIPLIER, 110 * FIXED_INT_MULTIPLIER);
} else if (!talk._scriptMoreFlag && !saves._justLoaded) {
p._type = (idx == 0) ? CHARACTER : INVALID;
p._position = Point32(36 * FIXED_INT_MULTIPLIER, 29 * FIXED_INT_MULTIPLIER);