Fixed: Game version selection menu (Bugs 2167730 and 2164305).

svn-id: r34806
This commit is contained in:
Vicent Marti 2008-10-15 11:22:22 +00:00
parent cf81446338
commit 9ad49cf983
2 changed files with 7 additions and 9 deletions

View file

@ -33,21 +33,19 @@ enum {
kChooseCmd = 'Chos'
};
ChooserDialog::ChooserDialog(const String &title, String prefix, const String &buttonLabel)
: Dialog(prefix + "chooser") {
ChooserDialog::ChooserDialog(const String &title, String dialogId)
: Dialog(dialogId) {
// Headline
new StaticTextWidget(this, prefix + "chooser_headline", title);
new StaticTextWidget(this, dialogId + ".Headline", title);
// Add choice list
// HACK: Subtracting -12 from the height makes the list look good when
// it's used to list savegames in the 320x200 version of the GUI.
_list = new ListWidget(this, prefix + "chooser_list");
_list = new ListWidget(this, dialogId + ".List");
_list->setNumberingMode(kListNumberingOff);
// Buttons
new ButtonWidget(this, prefix + "chooser_cancel", "Cancel", kCloseCmd, 0);
_chooseButton = new ButtonWidget(this, prefix + "chooser_ok", buttonLabel, kChooseCmd, 0);
new ButtonWidget(this, dialogId + ".Cancel", "Cancel", kCloseCmd, 0);
_chooseButton = new ButtonWidget(this, dialogId + ".Choose", "Choose", kChooseCmd, 0);
_chooseButton->setEnabled(false);
}