Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit

svn-id: r34700
This commit is contained in:
Max Horn 2008-09-30 12:27:38 +00:00
parent 87917e06d9
commit 9b160804ab
97 changed files with 293 additions and 272 deletions

View file

@ -259,7 +259,7 @@ void Inter::funcBlock(int16 retFlag) {
if (executeFuncOpcode(cmd2, cmd, params))
return;
if (_vm->quit())
if (_vm->shouldQuit())
break;
if (_break) {
@ -279,7 +279,7 @@ void Inter::funcBlock(int16 retFlag) {
void Inter::callSub(int16 retFlag) {
byte block;
while (!_vm->quit() && _vm->_global->_inter_execPtr &&
while (!_vm->shouldQuit() && _vm->_global->_inter_execPtr &&
(_vm->_global->_inter_execPtr != _vm->_game->_totFileData)) {
block = *_vm->_global->_inter_execPtr;