Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
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97 changed files with 293 additions and 272 deletions
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@ -179,7 +179,7 @@ Common::SeekableReadStream *KyraEngine_v1::openSaveForReading(const char *filena
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Common::WriteStream *KyraEngine_v1::openSaveForWriting(const char *filename, const char *saveName, const Graphics::Surface *thumbnail) const {
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debugC(9, kDebugLevelMain, "KyraEngine_v1::openSaveForWriting('%s', '%s', %p)", filename, saveName, (const void *)thumbnail);
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if (quit())
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if (shouldQuit())
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return 0;
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Common::WriteStream *out = 0;
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