Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
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97 changed files with 293 additions and 272 deletions
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@ -302,7 +302,7 @@ void MoviePlayer::play(void) {
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break;
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}
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}
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if (_vm->quit())
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if (_vm->shouldQuit())
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terminated = true;
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}
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