Rewrote the sarcophagus puzzle in Nippon Safes, since I finally understood how it was implemented in the original!

svn-id: r38816
This commit is contained in:
Nicola Mettifogo 2009-02-23 11:55:25 +00:00
parent edaf382d2f
commit 9bef5a0cfc
5 changed files with 106 additions and 69 deletions

View file

@ -105,6 +105,12 @@ void Animation::setF(int16 value) {
_frame = CLIP(value, min, max);
}
void Animation::forceXYZF(int16 x, int16 y, int16 z, int16 f) {
_left = x;
_top = y;
_z = z;
_frame = f;
}
#define NUM_LOCALS 10
char _localNames[NUM_LOCALS][10];