The parser vocabulary remains static throughout the game, thus it has been removed from the engine state

svn-id: r49373
This commit is contained in:
Filippos Karapetis 2010-06-01 15:11:20 +00:00
parent e083c20da1
commit 9c92bd1b81
9 changed files with 36 additions and 36 deletions

View file

@ -99,10 +99,12 @@ int game_init(EngineState *s) {
return 1; return 1;
} }
if (s->_voc) { // Reset parser
s->_voc->parserIsValid = false; // Invalidate parser Vocabulary *voc = g_sci->getVocabulary();
s->_voc->parser_event = NULL_REG; // Invalidate parser event if (voc) {
s->_voc->parser_base = make_reg(s->_segMan->getSysStringsSegment(), SYS_STRING_PARSER_BASE); voc->parserIsValid = false; // Invalidate parser
voc->parser_event = NULL_REG; // Invalidate parser event
voc->parser_base = make_reg(s->_segMan->getSysStringsSegment(), SYS_STRING_PARSER_BASE);
} }
// Initialize menu TODO: Actually this should be another init() // Initialize menu TODO: Actually this should be another init()

View file

@ -67,8 +67,8 @@ reg_t kGetEvent(EngineState *s, int argc, reg_t *argv) {
oldy = mousePos.y; oldy = mousePos.y;
curEvent = s->_event->get(mask); curEvent = s->_event->get(mask);
if (s->_voc) if (g_sci->getVocabulary())
s->_voc->parser_event = NULL_REG; // Invalidate parser event g_sci->getVocabulary()->parser_event = NULL_REG; // Invalidate parser event
writeSelectorValue(segMan, obj, SELECTOR(x), mousePos.x); writeSelectorValue(segMan, obj, SELECTOR(x), mousePos.x);
writeSelectorValue(segMan, obj, SELECTOR(y), mousePos.y); writeSelectorValue(segMan, obj, SELECTOR(y), mousePos.y);

View file

@ -42,6 +42,7 @@ reg_t kSaid(EngineState *s, int argc, reg_t *argv) {
reg_t heap_said_block = argv[0]; reg_t heap_said_block = argv[0];
byte *said_block; byte *said_block;
int new_lastmatch; int new_lastmatch;
Vocabulary *voc = g_sci->getVocabulary();
#ifdef DEBUG_PARSER #ifdef DEBUG_PARSER
const int debug_parser = 1; const int debug_parser = 1;
#else #else
@ -63,7 +64,7 @@ reg_t kSaid(EngineState *s, int argc, reg_t *argv) {
s->_voc->decipherSaidBlock(said_block); s->_voc->decipherSaidBlock(said_block);
#endif #endif
if (s->_voc->parser_event.isNull() || (readSelectorValue(s->_segMan, s->_voc->parser_event, SELECTOR(claimed)))) { if (voc->parser_event.isNull() || (readSelectorValue(s->_segMan, voc->parser_event, SELECTOR(claimed)))) {
return NULL_REG; return NULL_REG;
} }
@ -77,7 +78,7 @@ reg_t kSaid(EngineState *s, int argc, reg_t *argv) {
s->r_acc = make_reg(0, 1); s->r_acc = make_reg(0, 1);
if (new_lastmatch != SAID_PARTIAL_MATCH) if (new_lastmatch != SAID_PARTIAL_MATCH)
writeSelectorValue(s->_segMan, s->_voc->parser_event, SELECTOR(claimed), 1); writeSelectorValue(s->_segMan, voc->parser_event, SELECTOR(claimed), 1);
} else { } else {
return NULL_REG; return NULL_REG;
@ -92,15 +93,15 @@ reg_t kParse(EngineState *s, int argc, reg_t *argv) {
char *error; char *error;
ResultWordList words; ResultWordList words;
reg_t event = argv[1]; reg_t event = argv[1];
Vocabulary *voc = s->_voc; Vocabulary *voc = g_sci->getVocabulary();
s->_voc->parser_event = event; voc->parser_event = event;
bool res = voc->tokenizeString(words, string.c_str(), &error); bool res = voc->tokenizeString(words, string.c_str(), &error);
s->_voc->parserIsValid = false; /* not valid */ voc->parserIsValid = false; /* not valid */
if (res && !words.empty()) { if (res && !words.empty()) {
s->_voc->synonymizeTokens(words); voc->synonymizeTokens(words);
s->r_acc = make_reg(0, 1); s->r_acc = make_reg(0, 1);
@ -117,17 +118,17 @@ reg_t kParse(EngineState *s, int argc, reg_t *argv) {
s->r_acc = make_reg(0, 1); s->r_acc = make_reg(0, 1);
writeSelectorValue(segMan, event, SELECTOR(claimed), 1); writeSelectorValue(segMan, event, SELECTOR(claimed), 1);
invokeSelector(INV_SEL(s, s->_gameObj, syntaxFail, kStopOnInvalidSelector), 2, s->_voc->parser_base, stringpos); invokeSelector(INV_SEL(s, s->_gameObj, syntaxFail, kStopOnInvalidSelector), 2, voc->parser_base, stringpos);
/* Issue warning */ /* Issue warning */
debugC(2, kDebugLevelParser, "Tree building failed"); debugC(2, kDebugLevelParser, "Tree building failed");
} else { } else {
s->_voc->parserIsValid = true; voc->parserIsValid = true;
writeSelectorValue(segMan, event, SELECTOR(claimed), 0); writeSelectorValue(segMan, event, SELECTOR(claimed), 0);
#ifdef DEBUG_PARSER #ifdef DEBUG_PARSER
s->_voc->dumpParseTree(); voc->dumpParseTree();
#endif #endif
} }
@ -136,11 +137,11 @@ reg_t kParse(EngineState *s, int argc, reg_t *argv) {
s->r_acc = make_reg(0, 0); s->r_acc = make_reg(0, 0);
writeSelectorValue(segMan, event, SELECTOR(claimed), 1); writeSelectorValue(segMan, event, SELECTOR(claimed), 1);
if (error) { if (error) {
s->_segMan->strcpy(s->_voc->parser_base, error); s->_segMan->strcpy(voc->parser_base, error);
debugC(2, kDebugLevelParser, "Word unknown: %s", error); debugC(2, kDebugLevelParser, "Word unknown: %s", error);
/* Issue warning: */ /* Issue warning: */
invokeSelector(INV_SEL(s, s->_gameObj, wordFail, kStopOnInvalidSelector), 2, s->_voc->parser_base, stringpos); invokeSelector(INV_SEL(s, s->_gameObj, wordFail, kStopOnInvalidSelector), 2, voc->parser_base, stringpos);
free(error); free(error);
return make_reg(0, 1); /* Tell them that it didn't work */ return make_reg(0, 1); /* Tell them that it didn't work */
} }
@ -156,12 +157,13 @@ reg_t kSetSynonyms(EngineState *s, int argc, reg_t *argv) {
Node *node; Node *node;
int script; int script;
int numSynonyms = 0; int numSynonyms = 0;
Vocabulary *voc = g_sci->getVocabulary();
// Only SCI0-SCI1 EGA games had a parser. In newer versions, this is a stub // Only SCI0-SCI1 EGA games had a parser. In newer versions, this is a stub
if (getSciVersion() > SCI_VERSION_1_EGA) if (getSciVersion() > SCI_VERSION_1_EGA)
return s->r_acc; return s->r_acc;
s->_voc->clearSynonyms(); voc->clearSynonyms();
list = s->_segMan->lookupList(readSelector(segMan, object, SELECTOR(elements))); list = s->_segMan->lookupList(readSelector(segMan, object, SELECTOR(elements)));
node = s->_segMan->lookupNode(list->first); node = s->_segMan->lookupNode(list->first);
@ -193,7 +195,7 @@ reg_t kSetSynonyms(EngineState *s, int argc, reg_t *argv) {
synonym_t tmp; synonym_t tmp;
tmp.replaceant = (int16)READ_LE_UINT16(synonyms + i * 4); tmp.replaceant = (int16)READ_LE_UINT16(synonyms + i * 4);
tmp.replacement = (int16)READ_LE_UINT16(synonyms + i * 4 + 2); tmp.replacement = (int16)READ_LE_UINT16(synonyms + i * 4 + 2);
s->_voc->addSynonym(tmp); voc->addSynonym(tmp);
} }
} else } else
warning("Synonyms of script.%03d were requested, but script is not available", script); warning("Synonyms of script.%03d were requested, but script is not available", script);

View file

@ -857,7 +857,7 @@ void gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
} }
// Create a new EngineState object // Create a new EngineState object
retval = new EngineState(s->_voc, s->_segMan); retval = new EngineState(s->_segMan);
retval->_event = s->_event; retval->_event = s->_event;
// Copy some old data // Copy some old data
@ -898,11 +898,6 @@ void gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
retval->last_wait_time = g_system->getMillis(); retval->last_wait_time = g_system->getMillis();
retval->game_start_time = g_system->getMillis(); retval->game_start_time = g_system->getMillis();
// static parser information:
if (retval->_voc)
retval->_voc->parser_base = make_reg(s->_segMan->getSysStringsSegment(), SYS_STRING_PARSER_BASE);
retval->successor = NULL; retval->successor = NULL;
#ifdef USE_OLD_MUSIC_FUNCTIONS #ifdef USE_OLD_MUSIC_FUNCTIONS

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@ -69,8 +69,8 @@ static const uint16 s_halfWidthSJISMap[256] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
}; };
EngineState::EngineState(Vocabulary *voc, SegManager *segMan) EngineState::EngineState(SegManager *segMan)
: _voc(voc), _segMan(segMan), _dirseeker() { : _segMan(segMan), _dirseeker() {
#ifdef USE_OLD_MUSIC_FUNCTIONS #ifdef USE_OLD_MUSIC_FUNCTIONS
sfx_init_flags = 0; sfx_init_flags = 0;

View file

@ -95,14 +95,13 @@ public:
struct EngineState : public Common::Serializable { struct EngineState : public Common::Serializable {
public: public:
EngineState(Vocabulary *voc, SegManager *segMan); EngineState(SegManager *segMan);
virtual ~EngineState(); virtual ~EngineState();
virtual void saveLoadWithSerializer(Common::Serializer &ser); virtual void saveLoadWithSerializer(Common::Serializer &ser);
public: public:
SegManager *_segMan; /**< The segment manager */ SegManager *_segMan; /**< The segment manager */
Vocabulary *_voc;
/* Non-VM information */ /* Non-VM information */

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@ -2443,13 +2443,14 @@ static int augment_parse_nodes(parse_tree_node_t *parset, parse_tree_node_t *sai
int said(EngineState *s, byte *spec, bool verbose) { int said(EngineState *s, byte *spec, bool verbose) {
int retval; int retval;
Vocabulary *voc = g_sci->getVocabulary();
parse_tree_node_t *parse_tree_ptr = s->_voc->_parserNodes; parse_tree_node_t *parse_tree_ptr = voc->_parserNodes;
if (s->_voc->parserIsValid) { if (voc->parserIsValid) {
if (said_parse_spec(spec)) { if (said_parse_spec(spec)) {
printf("Offending spec was: "); printf("Offending spec was: ");
s->_voc->decipherSaidBlock(spec); voc->decipherSaidBlock(spec);
return SAID_NO_MATCH; return SAID_NO_MATCH;
} }

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@ -799,13 +799,14 @@ static int augment_parse_nodes(parse_tree_node_t *parset, parse_tree_node_t *sai
int said(EngineState *s, byte *spec, bool verbose) { int said(EngineState *s, byte *spec, bool verbose) {
int retval; int retval;
Vocabulary *voc = g_sci->getVocabulary();
parse_tree_node_t *parse_tree_ptr = s->_voc->_parserNodes; parse_tree_node_t *parse_tree_ptr = voc->_parserNodes;
if (s->_voc->parserIsValid) { if (voc->parserIsValid) {
if (said_parse_spec(spec)) { if (said_parse_spec(spec)) {
printf("Offending spec was: "); printf("Offending spec was: ");
s->_voc->decipherSaidBlock(spec); voc->decipherSaidBlock(spec);
return SAID_NO_MATCH; return SAID_NO_MATCH;
} }

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@ -190,7 +190,7 @@ Common::Error SciEngine::run() {
_features = new GameFeatures(segMan, _kernel); _features = new GameFeatures(segMan, _kernel);
_gamestate = new EngineState(_vocabulary, segMan); _gamestate = new EngineState(segMan);
_gamestate->_event = new SciEvent(_resMan); _gamestate->_event = new SciEvent(_resMan);