HDB: Add Debug Output for Actions List

This commit is contained in:
Nipun Garg 2019-07-19 21:13:12 +05:30 committed by Eugene Sandulenko
parent 31ec40a91a
commit 9d45057630
2 changed files with 16 additions and 0 deletions

View file

@ -104,6 +104,14 @@ Common::Error HDBGame::loadGameState(int slot) {
if (!_ai->cinematicsActive())
_gfx->turnOffFade();
debug(1, "Action List Info:");
for (int k = 0; k < 20; k++) {
debug(1, "Action %d: entityName: %s", k, _ai->_actions[k].entityName);
debug(1, "Action %d: x1: %d, y1: %d", k, _ai->_actions[k].x1, _ai->_actions[k].y1);
debug(1, "Action %d: x2: %d, y2: %d", k, _ai->_actions[k].x2, _ai->_actions[k].y2);
debug(1, "Action %d: luaFuncInit: %s, luaFuncUse: %s", k, _ai->_actions[k].luaFuncInit, _ai->_actions[k].luaFuncUse);
}
return Common::kNoError;
}